Player Matchup

Chaac
Chaac
King_of_Monkies4
Chaac
Level 129
God Stats
5W - 2L
1,823 SR
Queue Stats
67W - 54L
1,450 Elo+
Party 1
Thor
Thor
PBCSquid
Thor
Level 100
God Stats
3W - 3L
1,446 SR
Queue Stats
75W - 68L
1,513 Elo+
Party 1
Serqet
Serqet
Superman_9807
Serqet
Level 75
God Stats
2W - 3L
1,521 SR
Queue Stats
62W - 50L
1,523 Elo+
Party 1
Team Averages
Level 101
1,597 SR
1,495 Elo+

VS

Team Averages
Level 104
1,351 SR
1,460 Elo+
Ah Puch
Ah Puch
M3R3UM
Ah Puch
Level 128
God Stats
17W - 5L
1,598 SR
Queue Stats
48W - 51L
1,552 Elo+
Solo
Chang'e
Chang'e
RNS Shammus
Chang'e
Level 87
God Stats
3W - 2L
1,178 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
will_131
Ne Zha
Level 98
God Stats
2W - 2L
1,277 SR
Queue Stats
10W - 7L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 5
19,128
617
29,975
39,828
35,346
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
16
6 / 8 / 4
18,919
610
12,745
23,444
16,071
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 15 / 8
16,943
547
7,549
25,253
7,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
M3R3UM
Ah Puch
20
18 / 6 / 10
21,540
695
39,100
34,105
13,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
RNS Shammus
Chang'e
11
4 / 3 / 6
15,985
516
9,615
8,972
2,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
will_131
Ne Zha
20
10 / 5 / 13
21,345
689
23,352
29,419
38,118
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
14
Kills
32
32
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
9
5
1.06
W
Ah Puch
M3R3UM
Ah Puch
18
6
10
3.83
L
Thor
6
8
4
1
W
Chang'e
RNS Shammus
Chang'e
4
3
6
2.33
L
1
15
8
0.33
W
Ne Zha
will_131
Ne Zha
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,269
Damage
72,067
88,525
Taken
72,496
58,650
Mitigated
54,212
16,439
Healing
35,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,975
5,729
319
13,142
39,828
35,346
695
23,197
16,631
0
100,360
W
Ah Puch
M3R3UM
Ah Puch
39,100
2,170
1,035
18,747
34,105
13,596
1,446
327
32,449
132,735
0
L
Thor
12,745
3,954
0
310
23,444
16,071
1,153
12,445
10,999
0
53,618
W
Chang'e
RNS Shammus
Chang'e
9,615
568
2,674
4,164
8,972
2,498
370
0
8,662
28,615
0
L
7,549
1,350
478
2,190
25,253
7,233
1,388
13,189
12,064
0
34,862
W
Ne Zha
will_131
Ne Zha
23,352
7,206
0
8,885
29,419
38,118
1,389
1,273
27,722
0
130,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,990
Gold Earned
58,870
255
Minions Killed
335
0
Camps Cleared
0
1,466,207
Distance Traveled
1,288,383
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
19,128
617
147
5
0
533,173
3
W
Ah Puch
21,540
695
150
5
0
506,266
10
L
Thor
18,919
610
58
2
0
437,807
10
W
Chang'e
15,985
516
33
1
0
211,668
4
L
Serqet
16,943
547
50
2
0
495,227
13
W
Ne Zha
21,345
689
152
5
0
570,449
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role