Player Matchup

Chaac
Chaac
CadizAGemini
Chaac
Level 8
God Stats
16W - 7L
1,662 SR
Queue Stats
113W - 82L
1,488 Elo+
Party 2
Hel
Hel
CoolGamer46290
Hel
Level 8
God Stats
3W - 5L
1,603 SR
Queue Stats
125W - 94L
1,419 Elo+
Party 2
Fafnir
Fafnir
GaeBolgLancer
Fafnir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 82L
1,177 Elo+
Solo
Team Averages
Level 13
1,588 SR
1,361 Elo+

VS

Team Averages
Level 47
1,489 SR
1,405 Elo+
Ne Zha
Ne Zha
Schmoken
Ne Zha
Level 108
God Stats
4W - 11L
1,708 SR
Queue Stats
123W - 92L
1,333 Elo+
Party 1
Neith
Neith
justhitme42
Neith
Level 5
God Stats
17W - 16L
1,594 SR
Queue Stats
63W - 62L
1,333 Elo+
Party 1
Merlin
Merlin
xavier1223
Merlin
Level 27
God Stats
2W - 2L
1,166 SR
Queue Stats
21W - 11L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 1
12,453
692
16,808
24,334
9,729
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 7
10,871
604
2,306
20,125
17,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 4
12,187
677
7,560
28,904
36,099
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Schmoken
Ne Zha
14
11 / 4 / 4
13,275
738
18,670
14,208
3,958
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 12
12,167
676
20,253
13,701
3,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
xavier1223
Merlin
15
7 / 1 / 12
13,224
735
23,192
9,236
2,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
9
Kills
20
20
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
L
1
8
7
0.56
L
2
5
4
0.8
W
Ne Zha
Schmoken
Ne Zha
11
4
4
3.25
W
2
4
12
2
W
Merlin
xavier1223
Merlin
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
62,115
73,363
Taken
37,145
63,389
Mitigated
10,437
26,300
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,808
2,688
955
5,939
24,334
9,729
0
7,707
16,627
0
61,357
L
2,306
289
9,172
6,124
20,125
17,561
0
7,746
12,379
14,346
0
L
7,560
965
783
3,327
28,904
36,099
12
7,811
21,093
19,944
0
W
Ne Zha
Schmoken
Ne Zha
18,670
9,267
405
4,624
14,208
3,958
900
2,760
11,448
0
63,049
W
20,253
9,327
702
2,159
13,701
3,999
613
3,966
9,735
0
48,292
W
Merlin
xavier1223
Merlin
23,192
1,248
0
498
9,236
2,480
571
3,264
5,972
66,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
38,666
121
Minions Killed
219
0
Camps Cleared
0
937,289
Distance Traveled
929,355
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,453
692
82
5
0
288,532
5
L
Hel
10,871
604
26
1
0
303,558
1
L
Fafnir
12,187
677
13
1
0
345,199
1
W
Ne Zha
13,275
738
55
3
0
334,293
5
W
Neith
12,167
676
68
4
0
285,003
0
W
Merlin
13,224
735
96
5
0
310,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role