Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
7W - 1L
1,677 SR
Queue Stats
559W - 534L
1,518 Elo+
Party 4
Nike
Nike
FluffyFawn8776
Nike
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,474 Elo+
Party 3
He Bo
He Bo
Ransackz
He Bo
Level 61
God Stats
4W - 4L
1,469 SR
Queue Stats
692W - 653L
1,570 Elo+
Party 4
Arachne
Arachne
SledgeMyBagPipe
Arachne
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 111L
1,453 Elo+
Party 3
Team Averages
Level 71
1,529 SR
1,503 Elo+

VS

Team Averages
Level 110
1,426 SR
1,392 Elo+
Artio
Artio
AIeteias
Artio
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,323 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Aleteias
Kumbhakarna
Level 125
God Stats
3W - 1L
1,588 SR
Queue Stats
33W - 32L
1,323 Elo+
Party 1
Zeus
Zeus
MetaKnight30
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,411 Elo+
Party 2
Medusa
Medusa
Stun__Rage
Medusa
Level 127
God Stats
2W - 2L
1,265 SR
Queue Stats
45W - 54L
1,446 Elo+
Solo
Merlin
Merlin
WavingAsianKid
Merlin
Level 99
God Stats
0W - 4L
1,279 SR
Queue Stats
184W - 189L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 2 / 17
10,157
781
8,079
15,871
17,936
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
 
Fenrir
16
5 / 4 / 16
10,194
784
6,855
11,521
7,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 18
10,597
815
9,120
10,670
4,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Ransackz
He Bo
19
9 / 3 / 15
11,576
890
21,932
9,240
3,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 15
10,157
781
9,947
12,361
5,677
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AIeteias
Artio
16
2 / 4 / 6
8,585
660
4,124
15,333
14,090
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
Aleteias
Kumbhakarna
16
3 / 5 / 9
8,712
670
6,054
15,418
15,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 8 / 4
9,311
716
11,907
11,346
4,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Stun__Rage
Medusa
13
2 / 3 / 2
8,252
635
6,837
6,113
2,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 5
9,417
724
11,663
11,105
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
25
Kills
14
14
Deaths
25
81
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
17
6.25
W
Fenrir
 
Fenrir
5
4
16
3.25
L
Artio
AIeteias
Artio
2
4
6
1.25
L
Kumbhakarna
Aleteias
Kumbhakarna
3
5
9
1.5
W
2
2
18
5.5
L
5
8
4
0.88
W
He Bo
Ransackz
He Bo
9
3
15
5.5
W
5
3
15
4.17
L
Medusa
Stun__Rage
Medusa
2
3
2
1
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,933
Damage
40,585
59,663
Taken
59,315
39,984
Mitigated
40,717
30,378
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,079
477
3,480
6,360
15,871
17,936
464
8,418
7,453
14,973
0
W
Fenrir
 
Fenrir
6,855
1,643
658
1,174
11,521
7,771
392
7,505
4,016
0
15,681
L
Artio
AIeteias
Artio
4,124
750
1,312
3,398
15,333
14,090
0
8,709
6,624
11,269
0
L
Kumbhakarna
Aleteias
Kumbhakarna
6,054
535
2,088
2,022
15,418
15,569
0
8,918
6,500
12,769
0
W
9,120
1,192
3,017
1,971
10,670
4,720
1,547
6,136
4,534
0
30,404
L
11,907
1,483
1,637
918
11,346
4,077
0
4,875
6,471
21,874
0
W
He Bo
Ransackz
He Bo
21,932
938
4,445
1,983
9,240
3,880
1,937
5,230
4,010
42,358
0
W
9,947
5,616
2,291
4,999
12,361
5,677
104
6,459
5,902
0
16,924
L
Medusa
Stun__Rage
Medusa
6,837
2,748
1,254
1,515
6,113
2,091
0
2,255
3,858
0
13,589
L
11,663
1,132
1,729
1,277
11,105
4,890
0
5,254
5,851
37,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,681
Gold Earned
44,277
142
Minions Killed
134
0
Camps Cleared
0
1,289,192
Distance Traveled
900,785
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,157
781
25
2
0
237,151
0
W
Fenrir
10,194
784
14
1
0
240,098
1
L
Artio
8,585
660
14
1
0
202,090
1
L
Kumbhakarna
8,712
670
6
0
0
197,599
0
W
Nike
10,597
815
44
3
0
269,412
0
L
Zeus
9,311
716
29
2
0
193,427
0
W
He Bo
11,576
890
47
4
0
244,747
1
W
Arachne
10,157
781
12
1
0
297,784
2
L
Medusa
8,252
635
21
2
0
117,461
4
L
Merlin
9,417
724
64
5
0
190,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role