Player Matchup

King Arthur
King Arthur
Djkube333
King Arthur
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 112L
1,313 Elo+
Party 1
Arachne
Arachne
KingDeggo
Arachne
Level 16
God Stats
3W - 6L
1,405 SR
Queue Stats
7W - 12L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
Ol DirtMcGirt92
Kukulkan
Level 85
God Stats
59W - 65L
1,443 SR
Queue Stats
63W - 74L
1,370 Elo+
Party 1
Team Averages
Level 50
1,449 SR
1,335 Elo+

VS

Team Averages
Level 30
1,313 SR
1,388 Elo+
Zhong Kui
Zhong Kui
Cat_Troll707
Zhong Kui
Level 18
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Ragnarocks_Rage
Ymir
Level 5
God Stats
1W - 2L
1,298 SR
Queue Stats
4W - 5L
1,243 Elo+
Party 2
Ravana
Ravana
Sa1nt_Thad3u5
Ravana
Level 66
God Stats
12W - 16L
1,329 SR
Queue Stats
54W - 54L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Djkube333
King Arthur
12
4 / 4 / 8
10,725
670
7,513
16,661
17,606
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
KingDeggo
Arachne
12
9 / 1 / 2
11,568
723
6,865
8,699
3,569
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
13
3 / 3 / 10
11,213
701
15,829
7,196
2,101
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cat_Troll707
Zhong Kui
6
1 / 3 / 1
8,220
514
1,900
4,560
1,827
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 9 / 4
10,017
626
9,026
19,244
11,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
5 / 4 / 1
11,036
690
12,640
12,882
9,091
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
8
8
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cat_Troll707
Zhong Kui
1
3
1
0.5
W
King Arthur
Djkube333
King Arthur
4
4
8
2
W
Arachne
KingDeggo
Arachne
9
1
2
10
W
Kukulkan
3
3
10
2.67
L
2
9
4
0.44
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,207
Damage
23,566
32,556
Taken
36,686
23,276
Mitigated
22,177
10,844
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cat_Troll707
Zhong Kui
1,900
156
0
421
4,560
1,827
0
1,958
2,602
11,365
0
W
King Arthur
Djkube333
King Arthur
7,513
1,866
405
5,921
16,661
17,606
588
7,137
9,524
0
27,943
W
Arachne
KingDeggo
Arachne
6,865
5,455
0
2,148
8,699
3,569
27
2,444
6,255
0
28,377
W
Kukulkan
15,829
1,058
489
1,881
7,196
2,101
1,712
1,168
6,028
56,731
0
L
9,026
2,458
0
2,271
19,244
11,259
0
8,841
10,403
33,225
400
L
12,640
4,063
880
4,149
12,882
9,091
0
5,039
7,843
0
34,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
29,273
170
Minions Killed
132
0
Camps Cleared
0
810,129
Distance Traveled
649,049
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,220
514
23
1
0
109,737
1
W
King Arthur
10,725
670
26
2
0
264,535
0
W
Arachne
11,568
723
49
3
0
302,749
2
W
Kukulkan
11,213
701
95
6
0
242,845
1
L
Ymir
10,017
626
63
4
0
251,505
3
L
Ravana
11,036
690
46
3
0
287,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role