Player Matchup

Medusa
Medusa
Creexhy11
Medusa
Level 4
God Stats
1W - 2L
1,575 SR
Queue Stats
29W - 35L
1,238 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gangorbang42
Ah Muzen Cab
Level 14
God Stats
55W - 42L
1,594 SR
Queue Stats
57W - 45L
1,722 Elo+
Solo
Discordia
Discordia
WhatWeGonDoNow
Discordia
Level 15
God Stats
17W - 21L
1,447 SR
Queue Stats
172W - 165L
1,526 Elo+
Party 2
Thor
Thor
bolenoutlaw_96
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,238 Elo+
Party 2
Artemis
Artemis
derekcolley2015
Artemis
Level 4
God Stats
3W - 5L
1,364 SR
Queue Stats
39W - 39L
1,238 Elo+
Party 2
Team Averages
Level 8
1,496 SR
1,393 Elo+

VS

Team Averages
Level 34
1,497 SR
1,367 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
45W - 41L
1,458 SR
Queue Stats
380W - 419L
1,330 Elo+
Solo
Janus
Janus
CounterSloth
Janus
Level 25
God Stats
4W - 3L
1,830 SR
Queue Stats
35W - 48L
1,332 Elo+
Party 1
Chaac
Chaac
CrossChris91
Chaac
Level 2
God Stats
10W - 8L
1,500 SR
Queue Stats
12W - 10L
1,476 Elo+
Party 1
Neith
Neith
Shaggui23
Neith
Level 29
God Stats
17W - 30L
1,290 SR
Queue Stats
107W - 142L
1,344 Elo+
Solo
Bacchus
Bacchus
TTV Jeopardi
Bacchus
Level 87
God Stats
4W - 3L
1,408 SR
Queue Stats
36W - 44L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Creexhy11
Medusa
19
1 / 11 / 7
12,507
893
7,532
22,275
14,530
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Gangorbang42
Ah Muzen Cab
19
1 / 13 / 8
12,577
898
19,446
27,832
10,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
WhatWeGonDoNow
Discordia
19
5 / 2 / 4
13,942
996
25,640
11,955
3,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 10 / 6
12,847
918
6,640
24,036
17,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 15 / 7
13,409
958
18,272
23,129
7,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
9 / 1 / 24
14,795
1,057
22,906
15,380
7,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 3 / 25
15,723
1,123
29,968
18,229
7,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 5 / 20
12,883
920
10,346
19,233
18,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Shaggui23
Neith
20
8 / 2 / 18
14,083
1,006
13,699
15,483
7,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
TTV Jeopardi
Bacchus
20
22 / 1 / 17
16,207
1,158
25,022
14,729
17,443
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
155
12
Kills
51
51
Deaths
12
32
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
1
24
21
W
10
3
25
7.5
L
Medusa
Creexhy11
Medusa
1
11
7
0.41
W
2
5
20
2.4
L
Ah Muzen Cab
Gangorbang42
Ah Muzen Cab
1
13
8
0.38
W
Neith
Shaggui23
Neith
8
2
18
8.5
W
Bacchus
TTV Jeopardi
Bacchus
22
1
17
30.5
L
Discordia
WhatWeGonDoNow
Discordia
5
2
4
3.5
L
2
10
6
0.5
L
3
15
7
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,530
Damage
101,941
109,227
Taken
83,054
53,554
Mitigated
57,853
6,186
Healing
21,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,906
11,644
1,525
5,321
15,380
7,384
0
3,163
12,217
0
55,797
W
29,968
1,012
1,378
1,584
18,229
7,209
0
5,125
13,104
51,879
0
L
Medusa
Creexhy11
Medusa
7,532
4,691
0
0
22,275
14,530
0
12,107
10,168
0
18,553
W
10,346
1,072
0
4,159
19,233
18,562
0
7,614
11,619
0
26,334
L
Ah Muzen Cab
Gangorbang42
Ah Muzen Cab
19,446
8,751
0
5,563
27,832
10,643
0
11,748
16,084
0
49,085
W
Neith
Shaggui23
Neith
13,699
3,466
0
4,859
15,483
7,255
0
3,657
11,826
0
27,968
W
Bacchus
TTV Jeopardi
Bacchus
25,022
1,365
1,653
1,263
14,729
17,443
0
6,081
8,648
36,117
0
L
Discordia
WhatWeGonDoNow
Discordia
25,640
1,685
0
154
11,955
3,728
0
5,947
6,008
67,388
0
L
6,640
1,969
0
0
24,036
17,303
0
9,957
14,079
0
23,865
L
18,272
10,577
0
469
23,129
7,350
0
15,231
7,898
0
42,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,282
Gold Earned
73,691
258
Minions Killed
274
5
Camps Cleared
5
1,166,574
Distance Traveled
1,139,242
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,795
1,057
92
7
0
209,082
0
W
Janus
15,723
1,123
56
4
0
275,861
0
L
Medusa
12,507
893
28
2
0
214,394
2
W
Chaac
12,883
920
48
3
1
174,009
3
L
Ah Muzen Cab
12,577
898
56
4
0
220,789
0
W
Neith
14,083
1,006
45
3
2
205,936
0
W
Bacchus
16,207
1,158
33
2
2
274,354
1
L
Discordia
13,942
996
86
6
3
276,777
0
L
Thor
12,847
918
34
2
2
258,509
0
L
Artemis
13,409
958
54
4
0
196,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role