Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Strawbmelk
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,694 Elo+
Party 2
Tyr
Tyr
omegaconn
Tyr
Level 13
God Stats
7W - 11L
1,369 SR
Queue Stats
23W - 20L
1,574 Elo+
Party 3
Ymir
Ymir
zombie1919A4
Ymir
Level 21
God Stats
13W - 12L
1,584 SR
Queue Stats
26W - 21L
1,598 Elo+
Party 3
Team Averages
Level 39
1,491 SR
1,573 Elo+

VS

Team Averages
Level 18
1,528 SR
1,636 Elo+
Kuzenbo
Kuzenbo
Faryl
Kuzenbo
Level 27
God Stats
1W - 5L
1,292 SR
Queue Stats
88W - 81L
1,640 Elo+
Party 1
Fenrir
Fenrir
Nikoty
Fenrir
Level 26
God Stats
3W - 3L
1,638 SR
Queue Stats
83W - 72L
1,669 Elo+
Party 1
Artemis
Artemis
NotMorningStar5
Artemis
Level 17
God Stats
0W - 1L
1,313 SR
Queue Stats
11W - 15L
1,574 Elo+
Solo
Ymir
Ymir
Smilybomb
Ymir
Level 13
God Stats
1W - 1L
1,750 SR
Queue Stats
35W - 22L
1,651 Elo+
Solo
Anubis
Anubis
XxxHypnosZxxX
Anubis
Level 5
God Stats
8W - 6L
1,645 SR
Queue Stats
177W - 188L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
6 / 4 / 6
11,295
594
10,693
12,087
4,507
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
 
Cupid
13
0 / 4 / 5
7,965
419
7,425
8,486
2,297
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Strawbmelk
Scylla
18
14 / 1 / 5
11,940
628
25,587
7,184
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 0 / 0
5,536
291
0
661
287
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 3 / 7
9,063
477
1,468
11,335
7,200
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Faryl
Kuzenbo
13
2 / 4 / 2
9,010
474
3,533
14,622
7,388
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Nikoty
Fenrir
15
2 / 0 / 3
9,402
495
4,316
10,879
7,234
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 5
9,484
499
11,840
8,596
3,223
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
5 / 5 / 4
10,113
532
5,710
17,018
12,090
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 10 / 3
7,644
402
4,698
10,983
3,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
21
Kills
12
12
Deaths
21
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
4
6
2.25
W
Cupid
 
Cupid
0
4
5
0.63
L
Kuzenbo
Faryl
Kuzenbo
2
4
2
0.75
L
Fenrir
Nikoty
Fenrir
2
0
3
3.5
L
3
2
5
2.75
L
Ymir
5
5
4
1.4
W
Scylla
Strawbmelk
Scylla
14
1
5
16.5
L
0
10
3
0.15
W
0
0
0
0
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,173
Damage
30,097
39,753
Taken
62,098
16,589
Mitigated
33,401
8,757
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,693
3,293
0
3,584
12,087
4,507
2,307
4,427
7,660
0
78,311
W
Cupid
 
Cupid
7,425
3,526
752
2,246
8,486
2,297
0
2,148
6,338
0
43,033
L
Kuzenbo
Faryl
Kuzenbo
3,533
1,496
0
4,678
14,622
7,388
0
8,330
6,292
56,256
0
L
Fenrir
Nikoty
Fenrir
4,316
977
0
3,280
10,879
7,234
471
2,330
8,549
0
50,079
L
11,840
6,496
0
1,256
8,596
3,223
2,339
3,306
5,290
0
71,286
L
Ymir
5,710
1,087
0
750
17,018
12,090
296
8,202
8,816
37,059
0
W
Scylla
Strawbmelk
Scylla
25,587
3,645
0
1,632
7,184
2,298
318
3,646
3,538
78,766
0
L
4,698
140
0
1,441
10,983
3,466
0
4,887
6,096
29,999
0
W
0
0
0
53
661
287
0
0
661
0
364
W
1,468
224
87
403
11,335
7,200
0
3,720
7,615
29,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,799
Gold Earned
45,653
391
Minions Killed
414
0
Camps Cleared
0
1,432,353
Distance Traveled
1,630,986
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,295
594
139
7
0
383,561
12
W
Cupid
7,965
419
83
4
0
337,314
3
L
Kuzenbo
9,010
474
90
5
0
377,879
3
L
Fenrir
9,402
495
93
5
0
378,507
3
L
Artemis
9,484
499
112
6
0
305,047
5
L
Ymir
10,113
532
74
4
0
282,417
0
W
Scylla
11,940
628
126
7
0
348,144
5
L
Anubis
7,644
402
45
2
0
287,136
4
W
Tyr
5,536
291
0
0
0
39,041
0
W
Ymir
9,063
477
43
2
0
324,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role