Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Chang'e
Chang'e
ASKING4114EPI
Chang'e
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 30L
1,582 Elo+
Party 2
Anhur
Anhur
LGz xRoyaltYz
Anhur
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 32L
1,719 Elo+
Party 2
Neith
Neith
LMNTR11X
Neith
Level 65
God Stats
3W - 3L
1,562 SR
Queue Stats
42W - 24L
1,582 Elo+
Party 2
Team Averages
Level 94
1,515 SR
1,596 Elo+

VS

Team Averages
Level 80
1,556 SR
1,534 Elo+
Ah Puch
Ah Puch
Daddy Buff 420
Ah Puch
Level 80
God Stats
1W - 1L
1,582 SR
Queue Stats
2W - 2L
1,608 Elo+
Solo
Chaac
Chaac
Hanxs
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
YueJouska
Izanami
Level 28
God Stats
0W - 3L
1,612 SR
Queue Stats
7W - 10L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
kanefuna
Baron Samedi
Level 148
God Stats
10W - 10L
1,529 SR
Queue Stats
33W - 41L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
8 / 2 / 9
15,234
802
20,383
25,862
29,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
20
6 / 4 / 5
14,791
778
17,006
19,711
8,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 5 / 7
15,947
839
22,423
17,568
8,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
LMNTR11X
Neith
18
1 / 6 / 11
13,028
686
7,521
14,906
8,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 6
13,476
709
16,650
12,203
4,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Hanxs
Chaac
20
7 / 7 / 3
13,722
722
20,000
35,811
26,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Izanami
YueJouska
Izanami
20
3 / 7 / 5
13,830
728
9,012
15,552
5,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
kanefuna
Baron Samedi
20
4 / 8 / 5
13,873
730
15,061
20,429
9,049
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
26
Kills
17
17
Deaths
26
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
2
9
6.25
W
Chang'e
6
4
5
2.13
L
3
4
6
1.5
L
Chaac
Hanxs
Chaac
7
7
3
1.21
W
11
5
7
2.9
W
Neith
LMNTR11X
Neith
1
6
11
1.08
L
Izanami
YueJouska
Izanami
3
7
5
0.79
L
Baron Samedi
kanefuna
Baron Samedi
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,333
Damage
60,723
78,047
Taken
83,995
55,401
Mitigated
45,525
25,853
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
20,383
3,315
0
4,580
25,862
29,885
438
7,433
18,429
67,514
0
W
Chang'e
17,006
1,377
5,241
8,593
19,711
8,525
849
12,194
7,517
62,853
0
L
16,650
147
0
2,966
12,203
4,259
482
5,637
6,566
61,561
0
L
Chaac
Hanxs
Chaac
20,000
3,970
0
9,471
35,811
26,509
170
12,588
23,223
0
55,205
W
22,423
11,478
0
4,097
17,568
8,181
4,675
4,120
13,448
0
59,073
W
Neith
LMNTR11X
Neith
7,521
702
860
2,482
14,906
8,810
1,488
8,811
6,095
0
33,169
L
Izanami
YueJouska
Izanami
9,012
4,825
0
839
15,552
5,708
1,617
7,092
8,460
0
49,795
L
Baron Samedi
kanefuna
Baron Samedi
15,061
433
2,149
5,273
20,429
9,049
648
12,648
7,781
60,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,000
Gold Earned
54,901
340
Minions Killed
327
14
Camps Cleared
13
1,421,859
Distance Traveled
1,285,448
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,234
802
103
5
4
424,625
1
W
Chang'e
14,791
778
105
6
4
340,999
3
L
Ah Puch
13,476
709
79
4
4
331,642
0
L
Chaac
13,722
722
58
3
2
375,898
2
W
Anhur
15,947
839
88
5
3
353,303
0
W
Neith
13,028
686
44
2
3
302,932
0
L
Izanami
13,830
728
92
5
2
301,196
1
L
Baron Samedi
13,873
730
98
5
5
276,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role