Player Matchup

Anhur
Anhur
PrappyNovaaa
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,568 Elo+
Party 2
King Arthur
King Arthur
PrezDonald
King Arthur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,779 Elo+
Party 2
Sol
Sol
zergmessy
Sol
Level 38
God Stats
0W - 2L
1,745 SR
Queue Stats
6W - 7L
1,568 Elo+
Party 2
Team Averages
Level 31
1,582 SR
1,638 Elo+

VS

Team Averages
Level 93
1,430 SR
1,510 Elo+
Hercules
Hercules
AbyssalPhase
Hercules
Level 127
God Stats
2W - 0L
1,234 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Diclonious
Kukulkan
Level 128
God Stats
3W - 0L
1,708 SR
Queue Stats
13W - 9L
1,531 Elo+
Party 1
Bacchus
Bacchus
Pwnch20
Bacchus
Level 23
God Stats
2W - 0L
1,349 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,840
640
0
624
187
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

King Arthur
PrezDonald
King Arthur
5
0 / 1 / 0
3,997
666
28
2,385
1,115
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 1 / 0
3,849
642
118
1,833
558
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbyssalPhase
Hercules
7
1 / 1 / 1
4,792
799
474
3,085
1,464
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Diclonious
Kukulkan
7
1 / 1 / 1
5,173
862
2,898
1,834
344
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Pwnch20
Bacchus
7
0 / 0 / 2
4,627
771
398
2,938
1,315
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
AbyssalPhase
Hercules
1
1
1
1.5
W
Kukulkan
Diclonious
Kukulkan
1
1
1
1.5
L
0
0
0
0
L
King Arthur
PrezDonald
King Arthur
0
1
0
0
W
Bacchus
Pwnch20
Bacchus
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146
Damage
3,770
4,842
Taken
7,857
1,860
Mitigated
3,123
304
Healing
903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AbyssalPhase
Hercules
474
146
0
551
3,085
1,464
919
58
3,027
0
7,072
W
Kukulkan
Diclonious
Kukulkan
2,898
226
0
352
1,834
344
274
28
1,110
19,825
0
L
0
0
0
0
624
187
0
498
126
0
270
L
King Arthur
PrezDonald
King Arthur
28
0
0
290
2,385
1,115
0
1,214
1,171
0
2,672
W
Bacchus
Pwnch20
Bacchus
398
110
0
0
2,938
1,315
616
66
2,872
4,827
0
L
118
0
0
14
1,833
558
0
1,584
249
804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,686
Gold Earned
14,592
5
Minions Killed
61
0
Camps Cleared
0
117,244
Distance Traveled
315,114
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,792
799
12
2
0
105,551
2
W
Kukulkan
5,173
862
38
6
0
96,390
0
L
Anhur
3,840
640
0
0
0
21,930
0
L
King Arthur
3,997
666
5
1
0
77,810
0
W
Bacchus
4,627
771
11
2
0
113,173
0
L
Sol
3,849
642
0
0
0
17,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role