Player Matchup

Merlin
Merlin
Belldragneel
Merlin
Level 15
God Stats
13W - 7L
1,549 SR
Queue Stats
132W - 159L
1,304 Elo+
Solo
Ah Puch
Ah Puch
Jhownerf
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,312 Elo+
Party 1
Nemesis
Nemesis
Raj157
Nemesis
Level 12
God Stats
14W - 9L
1,491 SR
Queue Stats
45W - 37L
1,312 Elo+
Party 1
Artio
Artio
ThriOV
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,312 Elo+
Party 1
Mercury
Mercury
XeroqRomis
Mercury
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,312 Elo+
Party 1
Team Averages
Level 11
1,508 SR
1,311 Elo+

VS

Team Averages
Level 11
1,559 SR
1,357 Elo+
Nu Wa
Nu Wa
Dunnas
Nu Wa
Level 17
God Stats
228W - 230L
1,887 SR
Queue Stats
361W - 394L
1,389 Elo+
Solo
Medusa
Medusa
Enzoul
Medusa
Level 7
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 2L
1,475 Elo+
Solo
Nemesis
Nemesis
Matagarra
Nemesis
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 11L
1,293 Elo+
Solo
Ullr
Ullr
jmereles
Ullr
Level 14
God Stats
4W - 10L
1,153 SR
Queue Stats
61W - 80L
1,177 Elo+
Solo
Thor
Thor
xxninjawarxx
Thor
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
15 / 7 / 27
19,096
1,194
35,426
22,715
8,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Jhownerf
Ah Puch
20
6 / 7 / 23
15,955
997
21,527
20,690
7,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Raj157
Nemesis
20
16 / 11 / 27
19,123
1,195
38,721
37,512
17,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
ThriOV
Artio
20
5 / 9 / 28
15,824
989
20,189
36,753
47,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
XeroqRomis
Mercury
20
12 / 13 / 21
18,062
1,129
20,381
33,073
16,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dunnas
Nu Wa
20
7 / 4 / 26
17,499
1,094
28,672
16,653
5,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Enzoul
Medusa
20
7 / 14 / 19
15,488
968
22,021
29,215
11,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Matagarra
Nemesis
20
16 / 15 / 20
18,974
1,186
44,430
42,334
17,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
20
5 / 13 / 20
16,434
1,027
13,747
32,775
10,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
12 / 8 / 20
17,544
1,097
33,726
24,168
11,474
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
152
54
Kills
47
47
Deaths
54
126
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Merlin
15
7
27
4.07
L
Nu Wa
Dunnas
Nu Wa
7
4
26
5
L
Medusa
Enzoul
Medusa
7
14
19
1.18
W
Ah Puch
Jhownerf
Ah Puch
6
7
23
2.5
L
Nemesis
Matagarra
Nemesis
16
15
20
1.73
W
Nemesis
Raj157
Nemesis
16
11
27
2.68
W
Artio
ThriOV
Artio
5
9
28
2.11
W
Mercury
XeroqRomis
Mercury
12
13
21
1.73
L
Ullr
5
13
20
1.15
L
12
8
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,244
Damage
142,596
150,743
Taken
145,145
97,791
Mitigated
56,793
22,617
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
35,426
5,688
0
4,238
22,715
8,449
0
4,404
18,311
70,131
0
L
Nu Wa
Dunnas
Nu Wa
28,672
6,968
640
2,000
16,653
5,449
0
7,429
9,224
70,406
0
L
Medusa
Enzoul
Medusa
22,021
13,122
0
5,206
29,215
11,331
0
17,198
12,017
0
43,941
W
Ah Puch
Jhownerf
Ah Puch
21,527
2,845
0
747
20,690
7,828
0
4,254
16,436
52,823
0
L
Nemesis
Matagarra
Nemesis
44,430
28,613
0
6,563
42,334
17,649
0
22,537
19,797
0
58,554
W
Nemesis
Raj157
Nemesis
38,721
26,892
0
8,323
37,512
17,924
0
8,836
28,371
0
81,084
W
Artio
ThriOV
Artio
20,189
3,669
4,059
5,250
36,753
47,256
0
6,177
30,576
37,369
0
W
Mercury
XeroqRomis
Mercury
20,381
9,949
0
0
33,073
16,334
0
5,001
26,812
0
59,291
L
Ullr
13,747
8,424
0
2,853
32,775
10,890
0
16,529
16,246
0
38,196
L
33,726
9,162
0
500
24,168
11,474
0
13,449
10,719
0
52,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,060
Gold Earned
85,939
299
Minions Killed
251
8
Camps Cleared
8
1,433,113
Distance Traveled
1,362,578
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
19,096
1,194
70
4
0
251,263
0
L
Nu Wa
17,499
1,094
70
4
2
277,489
1
L
Medusa
15,488
968
55
3
1
190,150
0
W
Ah Puch
15,955
997
81
5
2
219,432
4
L
Nemesis
18,974
1,186
40
3
3
329,516
0
W
Nemesis
19,123
1,195
67
4
2
313,592
1
W
Artio
15,824
989
20
1
0
299,002
0
W
Mercury
18,062
1,129
61
4
4
349,824
0
L
Ullr
16,434
1,027
60
4
0
275,280
0
L
Thor
17,544
1,097
26
2
2
290,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role