Player Matchup

Janus
Janus
Bronze III
CallMeGod13
Janus
Bronze III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 MMR
Party 2
Artemis
Artemis
Bronze I
Karasu1794
Artemis
Bronze I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Fafnir
Fafnir
Bronze I
pepsinator Jr
Fafnir
Bronze I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 56
1,500 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,444 SR
833 MMR
Cerberus
Cerberus
Bronze I
FakFabian
Cerberus
Bronze I
Level 104
God Stats
0W - 5L
1,292 SR
Queue Stats
54W - 54L
969 MMR
Party 1
Chaac
Chaac
Silver V
juanodeboss
Chaac
Silver V
Level 98
God Stats
13W - 7L
1,647 SR
Queue Stats
110W - 141L
956 MMR
Party 1
Neith
Neith
Bronze III
stixgod_
Neith
Bronze III
Level 57
God Stats
16W - 16L
1,392 SR
Queue Stats
161W - 214L
574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 4
12,273
614
11,793
17,645
5,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Karasu1794
Artemis
14
5 / 3 / 5
13,293
665
20,262
12,874
3,900
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 8
13,959
698
7,469
20,953
20,369
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AwilixKukulkanNu WaAnubisNe Zha

VS

Bans
KumbhakarnaHachimanAh Muzen CabNikeMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FakFabian
Cerberus
12
5 / 3 / 7
12,186
609
13,720
18,623
18,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 5
13,361
668
12,916
20,045
21,701
Talisman

Talisman

+75
Health
+15
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
stixgod_
Neith
12
0 / 6 / 8
11,350
568
11,862
12,854
4,298
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
12
13
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
8
4
0.75
L
Cerberus
FakFabian
Cerberus
5
3
7
2.83
W
Artemis
Karasu1794
Artemis
5
3
5
2.5
L
7
3
5
3.17
W
3
2
8
3.5
L
Neith
stixgod_
Neith
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,524
Damage
38,498
51,472
Taken
51,522
29,496
Mitigated
44,427
12,125
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,793
1,983
134
4,532
17,645
5,227
740
3,427
14,218
60,530
0
L
Cerberus
FakFabian
Cerberus
13,720
568
354
4,771
18,623
18,428
241
6,328
12,295
43,344
0
W
Artemis
Karasu1794
Artemis
20,262
15,574
0
2,154
12,874
3,900
2,711
3,805
9,069
0
74,048
L
12,916
2,377
624
7,143
20,045
21,701
308
7,488
12,557
0
52,496
W
7,469
1,808
0
5,305
20,953
20,369
36
7,443
13,510
15,515
0
L
Neith
stixgod_
Neith
11,862
5,095
0
2,837
12,854
4,298
1,692
5,469
7,385
0
43,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,525
Gold Earned
36,897
185
Minions Killed
240
0
Camps Cleared
0
1,004,906
Distance Traveled
1,036,974
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,273
614
90
5
0
302,020
3
L
Cerberus
12,186
609
87
4
0
350,538
3
W
Artemis
13,293
665
86
4
0
331,159
5
L
Chaac
13,361
668
72
4
0
361,765
0
W
Fafnir
13,959
698
9
0
0
371,727
5
L
Neith
11,350
568
81
4
0
324,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role