Player Matchup

Cerberus
Cerberus
Hiokan
Cerberus
Level 8
God Stats
1W - 5L
1,209 SR
Queue Stats
8W - 20L
1,118 Elo+
Solo
Loki
Loki
T4z_FLeSh
Loki
Level 11
God Stats
2W - 2L
1,906 SR
Queue Stats
4W - 15L
1,218 Elo+
Party 1
Nemesis
Nemesis
skulleD-7
Nemesis
Level 13
God Stats
0W - 3L
1,315 SR
Queue Stats
6W - 18L
1,250 Elo+
Party 1
Team Averages
Level 11
1,476 SR
1,196 Elo+

VS

Team Averages
Level 36
1,523 SR
1,352 Elo+
Anubis
Anubis
DatingMonkey47
Anubis
Level 27
God Stats
2W - 2L
1,570 SR
Queue Stats
4W - 9L
1,186 Elo+
Solo
Anhur
Anhur
alexlee157
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,213 Elo+
Solo
Artio
Artio
xXSOULTAKERXV
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hiokan
Cerberus
11
5 / 4 / 1
10,108
674
9,389
12,703
10,114
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
9
1 / 4 / 6
8,683
579
3,960
9,774
3,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
skulleD-7
Nemesis
11
3 / 5 / 5
9,264
618
9,092
12,987
7,341
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 3
11,207
747
14,958
7,680
2,885
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
10
1 / 8 / 5
8,814
588
5,367
11,606
3,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

10
2 / 0 / 6
9,249
617
5,518
12,449
7,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
13
13
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
L
Cerberus
Hiokan
Cerberus
5
4
1
1.38
L
Loki
1
4
6
1
W
Anhur
1
8
5
0.44
L
Nemesis
skulleD-7
Nemesis
3
5
5
1.1
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,441
Damage
25,843
35,464
Taken
31,735
20,952
Mitigated
14,042
5,057
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,958
1,183
216
3,245
7,680
2,885
677
2,464
5,216
48,357
0
L
Cerberus
Hiokan
Cerberus
9,389
673
0
3,249
12,703
10,114
0
7,965
4,738
30,702
0
L
Loki
3,960
1,991
0
400
9,774
3,497
0
5,464
4,310
0
12,276
W
Anhur
5,367
4,045
0
0
11,606
3,902
1,474
2,074
9,532
0
19,889
L
Nemesis
skulleD-7
Nemesis
9,092
3,807
0
1,408
12,987
7,341
0
7,078
5,909
0
35,454
W
5,518
779
579
2,300
12,449
7,255
212
4,943
7,506
20,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
29,270
134
Minions Killed
124
0
Camps Cleared
0
728,673
Distance Traveled
651,826
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,207
747
72
5
0
189,956
0
L
Cerberus
10,108
674
74
5
0
237,574
3
L
Loki
8,683
579
17
1
0
255,168
2
W
Anhur
8,814
588
28
2
0
196,069
1
L
Nemesis
9,264
618
43
3
0
235,931
1
W
Artio
9,249
617
24
2
0
265,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role