Player Matchup

Merlin
Merlin
Taz D Reborn
Merlin
Level 28
God Stats
5W - 8L
1,633 SR
Queue Stats
44W - 56L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
aSubmissiveguy
Jing Wei
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 32L
1,614 Elo+
Party 1
Artemis
Artemis
xGreen sublimeX
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,332 Elo+
Party 1
Team Averages
Level 63
1,544 SR
1,485 Elo+

VS

Team Averages
Level 30
1,539 SR
1,503 Elo+
Scylla
Scylla
 
Scylla
Level 20
God Stats
6W - 4L
1,546 SR
Queue Stats
162W - 90L
1,586 Elo+
Solo
Arachne
Arachne
eX_Lyoxis
Arachne
Level 46
God Stats
1W - 1L
1,595 SR
Queue Stats
62W - 72L
1,508 Elo+
Party 2
Hercules
Hercules
oKanchanto
Hercules
Level 25
God Stats
8W - 13L
1,477 SR
Queue Stats
109W - 146L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 7 / 1
11,287
594
9,886
12,055
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
13
1 / 0 / 2
11,140
586
9,271
7,503
2,109
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 7 / 0
9,382
494
3,372
11,435
2,464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 0 / 4
12,475
657
10,534
8,083
2,885
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
eX_Lyoxis
Arachne
14
5 / 3 / 6
12,589
663
10,357
13,848
5,883
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
oKanchanto
Hercules
13
4 / 0 / 7
12,917
680
6,879
13,123
11,753
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
4
7
L
Merlin
2
7
1
0.36
L
Jing Wei
1
0
2
2
W
Arachne
eX_Lyoxis
Arachne
5
3
6
2.67
W
Hercules
oKanchanto
Hercules
4
0
7
7.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,529
Damage
27,770
30,993
Taken
35,054
7,785
Mitigated
20,521
2,813
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,534
180
0
487
8,083
2,885
0
3,498
4,585
66,685
0
L
Merlin
9,886
83
0
838
12,055
3,212
25
3,470
8,585
49,375
0
L
Jing Wei
9,271
6,277
0
1,460
7,503
2,109
0
1,958
5,545
0
53,960
W
Arachne
eX_Lyoxis
Arachne
10,357
7,147
0
5,378
13,848
5,883
1,079
3,027
10,821
0
71,127
W
Hercules
oKanchanto
Hercules
6,879
1,241
0
5,231
13,123
11,753
1,292
3,855
9,268
0
23,628
L
3,372
1,928
0
515
11,435
2,464
0
5,134
6,301
0
8,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
37,981
200
Minions Killed
243
0
Camps Cleared
0
933,866
Distance Traveled
1,098,357
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,475
657
108
6
0
342,547
4
L
Merlin
11,287
594
84
4
0
301,185
2
L
Jing Wei
11,140
586
103
5
0
374,559
14
W
Arachne
12,589
663
102
5
0
376,909
11
W
Hercules
12,917
680
33
2
0
378,901
0
L
Artemis
9,382
494
13
1
0
258,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role