Player Matchup

Ares
Ares
AngusTheBeef
Ares
Level 32
God Stats
4W - 5L
1,500 SR
Queue Stats
53W - 63L
1,520 Elo+
Solo
Heimdallr
Heimdallr
Nerthis
Heimdallr
Level 42
God Stats
14W - 19L
1,252 SR
Queue Stats
192W - 195L
1,432 Elo+
Party 3
Mulan
Mulan
Noxıas
Mulan
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 111L
1,437 Elo+
Party 3
Da Ji
Da Ji
Skarowowow
Da Ji
Level 25
God Stats
10W - 14L
1,571 SR
Queue Stats
174W - 172L
1,592 Elo+
Party 3
Merlin
Merlin
Sporp
Merlin
Level 85
God Stats
3W - 5L
1,923 SR
Queue Stats
118W - 95L
1,602 Elo+
Party 3
Team Averages
Level 39
1,549 SR
1,517 Elo+

VS

Team Averages
Level 34
1,666 SR
1,841 Elo+
Ullr
Ullr
Danistiesing
Ullr
Level 44
God Stats
11W - 1L
2,032 SR
Queue Stats
178W - 34L
2,189 Elo+
Party 1
Loki
Loki
DyVine761
Loki
Level 38
God Stats
3W - 0L
1,548 SR
Queue Stats
5W - 1L
1,707 Elo+
Party 2
Hun Batz
Hun Batz
SharkZxDyt
Hun Batz
Level 31
God Stats
7W - 0L
1,752 SR
Queue Stats
111W - 116L
1,382 Elo+
Solo
Cabrakan
Cabrakan
tomandj
Cabrakan
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 12L
2,082 Elo+
Party 1
Janus
Janus
xXLoki06Xx
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,844 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 6
6,150
473
3,812
11,207
5,825
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Nerthis
Heimdallr
7
1 / 10 / 3
5,992
461
3,013
8,957
2,297
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mulan
Noxıas
Mulan
11
3 / 3 / 5
7,198
554
7,462
8,957
9,232
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
10
5 / 7 / 3
7,322
563
6,744
10,800
3,908
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Sporp
Merlin
10
2 / 7 / 5
6,982
537
4,277
8,924
2,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 6
8,870
682
12,553
5,690
2,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
12
1 / 3 / 2
6,780
522
1,749
6,078
1,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
SharkZxDyt
Hun Batz
14
6 / 2 / 5
8,506
654
5,912
7,915
2,748
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
tomandj
Cabrakan
11
6 / 4 / 12
7,962
612
12,047
8,914
6,014
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
13
7 / 1 / 7
8,534
656
9,210
5,825
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
12
Kills
32
32
Deaths
12
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
12
2
6
7.5
W
Loki
1
3
2
0.67
L
Heimdallr
Nerthis
Heimdallr
1
10
3
0.25
L
Mulan
Noxıas
Mulan
3
3
5
1.83
W
Hun Batz
SharkZxDyt
Hun Batz
6
2
5
4.25
L
Da Ji
5
7
3
0.93
L
Merlin
Sporp
Merlin
2
7
5
0.64
W
Cabrakan
tomandj
Cabrakan
6
4
12
3
W
Janus
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,308
Damage
41,471
48,845
Taken
34,422
24,157
Mitigated
15,061
5,059
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,812
495
774
546
11,207
5,825
0
5,999
5,208
8,648
0
W
12,553
4,553
0
196
5,690
2,231
183
1,873
3,817
0
53,224
W
Loki
1,749
881
0
1,367
6,078
1,982
492
350
5,728
0
36,269
L
Heimdallr
Nerthis
Heimdallr
3,013
1,442
0
174
8,957
2,297
0
3,017
5,940
0
15,540
L
Mulan
Noxıas
Mulan
7,462
1,399
0
1,497
8,957
9,232
0
3,250
5,707
0
30,885
W
Hun Batz
SharkZxDyt
Hun Batz
5,912
1,562
0
2,606
7,915
2,748
377
1,352
6,563
0
49,389
L
Da Ji
6,744
2,139
0
1,568
10,800
3,908
0
4,038
6,762
0
23,090
L
Merlin
Sporp
Merlin
4,277
265
0
500
8,924
2,895
0
4,953
3,971
30,794
0
W
Cabrakan
tomandj
Cabrakan
12,047
1,994
0
1,547
8,914
6,014
75
2,628
6,286
21,152
0
W
Janus
9,210
1,247
0
250
5,825
2,086
0
1,886
3,939
47,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
40,652
169
Minions Killed
364
0
Camps Cleared
0
1,172,631
Distance Traveled
1,386,212
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,150
473
5
0
0
244,736
3
W
Ullr
8,870
682
105
8
0
249,997
4
W
Loki
6,780
522
62
5
0
251,141
0
L
Heimdallr
5,992
461
23
2
0
236,205
4
L
Mulan
7,198
554
50
4
0
218,734
2
W
Hun Batz
8,506
654
87
7
0
291,615
4
L
Da Ji
7,322
563
35
3
0
251,266
2
L
Merlin
6,982
537
56
4
0
221,690
3
W
Cabrakan
7,962
612
12
1
0
309,969
1
W
Janus
8,534
656
98
8
0
283,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role