Player Matchup

Thanatos
Thanatos
BaRe Magix
Thanatos
Level 26
God Stats
9W - 7L
1,476 SR
Queue Stats
16W - 13L
1,234 Elo+
Party 1
Fenrir
Fenrir
TITANHUNTRx
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,296 Elo+
Party 1
Mercury
Mercury
manolitoomg019
Mercury
Level 22
God Stats
27W - 15L
1,587 SR
Queue Stats
218W - 209L
1,292 Elo+
Solo
Team Averages
Level 43
1,521 SR
1,274 Elo+

VS

Team Averages
Level 23
1,619 SR
1,478 Elo+
Medusa
Medusa
XxBuckMasterxX2
Medusa
Level 29
God Stats
31W - 28L
1,599 SR
Queue Stats
140W - 160L
1,333 Elo+
Solo
Chang'e
Chang'e
cesar_v1d4_l0k4
Chang'e
Level 29
God Stats
3W - 2L
1,757 SR
Queue Stats
6W - 5L
1,600 Elo+
Party 2
Sobek
Sobek
mezzarane
Sobek
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaRe Magix
Thanatos
9
2 / 6 / 2
7,027
703
4,117
8,044
2,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
8
2 / 3 / 1
6,820
682
4,014
7,921
2,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 3 / 2
7,026
703
4,204
7,166
2,047
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 3
8,261
826
8,260
4,775
1,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
5 / 3 / 7
8,413
841
6,804
7,387
2,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
mezzarane
Sobek
8
1 / 2 / 8
7,155
716
1,862
5,855
3,715
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
12
12
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BaRe Magix
Thanatos
2
6
2
0.5
L
Fenrir
2
3
1
0.83
W
6
1
3
7.5
W
5
3
7
2.83
L
2
3
2
1
W
Sobek
mezzarane
Sobek
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,335
Damage
16,926
23,131
Taken
18,017
7,280
Mitigated
7,338
6,455
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BaRe Magix
Thanatos
4,117
991
0
3,300
8,044
2,671
563
3,090
4,954
0
16,742
L
Fenrir
4,014
1,135
0
2,117
7,921
2,562
523
2,929
4,992
0
13,720
W
8,260
4,188
624
429
4,775
1,325
881
20
4,755
0
25,720
W
6,804
433
548
3,212
7,387
2,298
1,098
0
7,387
24,179
0
L
4,204
1,433
171
867
7,166
2,047
582
2,723
4,443
0
20,421
W
Sobek
mezzarane
Sobek
1,862
322
0
407
5,855
3,715
99
0
5,855
5,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,873
Gold Earned
23,829
86
Minions Killed
78
0
Camps Cleared
0
542,656
Distance Traveled
545,041
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,027
703
29
3
0
184,474
0
L
Fenrir
6,820
682
24
2
0
170,611
0
W
Medusa
8,261
826
32
3
0
180,717
3
W
Chang'e
8,413
841
38
4
0
180,749
0
L
Mercury
7,026
703
33
3
0
187,571
1
W
Sobek
7,155
716
8
1
0
183,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role