Player Matchup

Bastet
Bastet
 
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 21
God Stats
5W - 6L
1,782 SR
Queue Stats
41W - 33L
1,748 Elo+
Party 1
Medusa
Medusa
Edu_Merlin
Medusa
Level 26
God Stats
15W - 16L
1,750 SR
Queue Stats
235W - 271L
1,263 Elo+
Solo
Hel
Hel
micawesome1017
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,132 Elo+
Solo
Fenrir
Fenrir
slayers501
Fenrir
Level 27
God Stats
10W - 2L
1,823 SR
Queue Stats
42W - 32L
1,748 Elo+
Party 1
Team Averages
Level 22
1,671 SR
1,478 Elo+

VS

Team Averages
Level 21
1,454 SR
1,222 Elo+
Ullr
Ullr
CrashSiamang807
Ullr
Level 24
God Stats
12W - 10L
1,585 SR
Queue Stats
19W - 18L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
DegratestLove
Sun Wukong
Level 21
God Stats
15W - 20L
1,360 SR
Queue Stats
22W - 36L
1,173 Elo+
Solo
Artemis
Artemis
IKE_TURNIP901
Artemis
Level 20
God Stats
27W - 37L
1,382 SR
Queue Stats
31W - 51L
1,301 Elo+
Solo
Ra
Ra
francmg123
Ra
Level 25
God Stats
22W - 23L
1,442 SR
Queue Stats
305W - 309L
1,272 Elo+
Solo
Bastet
Bastet
sebas1000p
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
943 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
3 / 0 / 8
13,872
478
8,379
15,644
12,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
 
Jormungandr
17
4 / 3 / 6
12,731
439
9,530
28,528
30,148
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Edu_Merlin
Medusa
20
9 / 4 / 5
16,040
553
22,364
23,342
11,061
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 6 / 8
13,348
460
6,187
14,134
4,916
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
slayers501
Fenrir
20
17 / 3 / 7
15,955
550
25,369
27,343
14,939
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 2
10,477
361
16,100
23,763
8,951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DegratestLove
Sun Wukong
19
5 / 5 / 4
12,449
429
15,865
27,434
37,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
20
5 / 10 / 0
12,469
430
28,538
22,479
9,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 1
9,707
335
2,922
5,673
1,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
sebas1000p
Bastet
15
2 / 12 / 3
10,378
358
5,647
22,271
10,105
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
37
Kills
15
16
Deaths
40
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
8
7
W
Jormungandr
 
Jormungandr
4
3
6
2.33
L
1
11
2
0.18
L
Sun Wukong
DegratestLove
Sun Wukong
5
5
4
1.4
W
Medusa
Edu_Merlin
Medusa
9
4
5
2.88
L
Artemis
5
10
0
0.5
L
2
2
1
1.25
W
4
6
8
1.33
L
Bastet
sebas1000p
Bastet
2
12
3
0.29
W
Fenrir
slayers501
Fenrir
17
3
7
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,829
Damage
69,072
108,991
Taken
101,620
73,240
Mitigated
67,837
39,287
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,379
1,988
0
700
15,644
12,176
2,854
990
14,654
0
55,555
W
Jormungandr
 
Jormungandr
9,530
2,261
1,245
5,835
28,528
30,148
1,053
139
28,389
46,019
0
L
16,100
11,097
159
5,078
23,763
8,951
54
5,641
18,122
0
63,693
L
Sun Wukong
DegratestLove
Sun Wukong
15,865
4,304
0
1,294
27,434
37,273
642
5,422
22,012
1,739
72,336
W
Medusa
Edu_Merlin
Medusa
22,364
11,985
0
8,695
23,342
11,061
11,379
1,920
21,422
0
112,879
L
Artemis
28,538
9,452
0
1,391
22,479
9,676
928
3,658
18,821
0
98,797
L
2,922
747
134
2,604
5,673
1,832
498
0
5,673
30,091
0
W
6,187
1,756
4,130
3,853
14,134
4,916
2,684
12
14,122
59,565
0
L
Bastet
sebas1000p
Bastet
5,647
1,946
0
2,446
22,271
10,105
311
1,060
21,211
0
34,167
W
Fenrir
slayers501
Fenrir
25,369
9,316
0
14,829
27,343
14,939
855
1,114
26,229
68
100,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,946
Gold Earned
55,480
518
Minions Killed
468
0
Camps Cleared
0
2,650,991
Distance Traveled
1,942,118
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,872
478
91
3
0
638,813
1
W
Jormungandr
12,731
439
66
2
0
421,020
0
L
Ullr
10,477
361
104
4
0
427,408
3
L
Sun Wukong
12,449
429
107
4
0
479,684
4
W
Medusa
16,040
553
190
7
0
519,171
4
L
Artemis
12,469
430
151
5
0
404,424
0
L
Ra
9,707
335
58
2
0
203,886
5
W
Hel
13,348
460
72
2
0
471,263
0
L
Bastet
10,378
358
48
2
0
426,716
12
W
Fenrir
15,955
550
99
3
0
600,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role