Player Matchup

Terra
Terra
Assasin_057
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 157L
1,395 Elo+
Party 1
Chiron
Chiron
CrimsonAngelfury
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,384 Elo+
Party 1
Chang'e
Chang'e
death_angel1695
Chang'e
Level 98
God Stats
9W - 12L
1,709 SR
Queue Stats
61W - 59L
1,379 Elo+
Party 1
Team Averages
Level 78
1,570 SR
1,386 Elo+

VS

Team Averages
Level 33
1,633 SR
1,432 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 16
God Stats
24W - 27L
1,552 SR
Queue Stats
203W - 208L
1,322 Elo+
Solo
Merlin
Merlin
Buy 1 get 2
Merlin
Level 60
God Stats
7W - 10L
1,368 SR
Queue Stats
115W - 99L
1,467 Elo+
Party 2
Achilles
Achilles
RarinRacer89304
Achilles
Level 24
God Stats
6W - 0L
1,980 SR
Queue Stats
36W - 26L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
8,939
688
5,833
16,943
6,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 7 / 0
8,480
652
12,867
15,191
5,143
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 2 / 4
8,824
679
5,037
12,645
4,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
4 / 2 / 7
9,117
701
8,068
12,959
9,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
13
9 / 1 / 7
10,884
837
19,499
7,763
2,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
3 / 3 / 11
9,503
731
7,746
13,875
12,444
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
16
16
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
7
3.75
L
2
7
3
0.5
W
Merlin
9
1
7
12.5
L
3
7
0
0.43
W
Achilles
3
3
11
2.83
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,737
Damage
35,313
44,779
Taken
34,597
16,128
Mitigated
25,045
20,800
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,068
2,011
513
1,587
12,959
9,957
446
4,751
8,208
25,522
0
L
5,833
295
4,372
4,689
16,943
6,593
0
10,243
6,700
21,393
0
W
Merlin
19,499
1,659
356
4,127
7,763
2,644
1,618
1,313
6,450
65,521
0
L
12,867
5,551
929
2,712
15,191
5,143
0
8,915
6,269
0
33,420
W
Achilles
7,746
2,513
689
4,846
13,875
12,444
106
5,338
8,537
0
20,640
L
5,037
1,256
2,900
5,198
12,645
4,392
0
8,510
4,135
19,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
29,504
116
Minions Killed
149
0
Camps Cleared
0
652,261
Distance Traveled
721,320
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,117
701
40
3
0
238,618
2
L
Terra
8,939
688
40
3
0
251,507
1
W
Merlin
10,884
837
87
7
0
209,650
4
L
Chiron
8,480
652
43
3
0
193,831
0
W
Achilles
9,503
731
22
2
0
273,052
0
L
Chang'e
8,824
679
33
3
0
206,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role