Player Matchup

Cerberus
Cerberus
DaxSlayerDragnel
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
Kakurando
Heimdallr
Level 22
God Stats
26W - 14L
1,527 SR
Queue Stats
42W - 47L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
Lucid_Ryu
Ao Kuang
Level 27
God Stats
3W - 4L
1,219 SR
Queue Stats
19W - 27L
1,409 Elo+
Party 2
Team Averages
Level 38
1,416 SR
1,386 Elo+

VS

Team Averages
Level 25
1,555 SR
1,421 Elo+
Sobek
Sobek
Metadarkhound
Sobek
Level 25
God Stats
1W - 1L
1,738 SR
Queue Stats
248W - 250L
1,455 Elo+
Party 1
Janus
Janus
drFLIPPINlibtard
Janus
Level 24
God Stats
14W - 29L
1,383 SR
Queue Stats
204W - 212L
1,429 Elo+
Party 1
Set
Set
johnstockton121
Set
Level 26
God Stats
3W - 3L
1,544 SR
Queue Stats
33W - 35L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 10
11,978
749
6,618
18,054
10,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Kakurando
Heimdallr
13
8 / 6 / 11
12,265
767
16,742
14,334
6,002
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Lucid_Ryu
Ao Kuang
14
5 / 2 / 8
11,104
694
6,738
11,368
4,283
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 3
9,663
604
6,735
11,955
10,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
3 / 4 / 3
10,543
659
9,762
7,870
1,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 11 / 5
11,107
694
9,609
15,122
4,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
11
11
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
W
Heimdallr
Kakurando
Heimdallr
8
6
11
2.25
W
Ao Kuang
Lucid_Ryu
Ao Kuang
5
2
8
4.5
L
3
6
3
0.75
L
3
4
3
1.13
L
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
26,106
43,756
Taken
34,947
20,886
Mitigated
16,893
16,280
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,618
547
732
7,145
18,054
10,601
484
7,204
10,850
36,714
0
W
Heimdallr
Kakurando
Heimdallr
16,742
7,344
0
2,853
14,334
6,002
1,890
4,371
9,963
0
66,862
W
Ao Kuang
Lucid_Ryu
Ao Kuang
6,738
1,702
1,140
4,410
11,368
4,283
394
4,979
6,389
24,989
0
L
6,735
113
671
2,206
11,955
10,571
0
5,290
6,665
16,285
0
L
9,762
874
432
989
7,870
1,798
0
3,286
4,584
38,753
0
L
9,609
5,214
0
2,020
15,122
4,524
0
4,837
10,285
0
27,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
31,313
224
Minions Killed
123
0
Camps Cleared
0
825,026
Distance Traveled
903,940
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,978
749
108
7
0
286,135
0
W
Heimdallr
12,265
767
73
5
0
263,931
1
W
Ao Kuang
11,104
694
43
3
0
274,960
5
L
Sobek
9,663
604
15
1
0
324,126
7
L
Janus
10,543
659
75
5
0
297,015
3
L
Set
11,107
694
33
2
0
282,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role