Player Matchup

Bellona
Bellona
Arkoewul
Bellona
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 50L
1,356 Elo+
Solo
Chiron
Chiron
Jacob7879
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,311 Elo+
Solo
Fenrir
Fenrir
MaleforB14ck
Fenrir
Level 8
God Stats
7W - 2L
1,616 SR
Queue Stats
13W - 18L
1,257 Elo+
Party 1
Amaterasu
Amaterasu
Salamence709
Amaterasu
Level 25
God Stats
56W - 52L
1,405 SR
Queue Stats
395W - 371L
1,317 Elo+
Party 1
Scylla
Scylla
Smokey__Flare
Scylla
Level 12
God Stats
14W - 10L
1,489 SR
Queue Stats
31W - 36L
1,364 Elo+
Party 1
Team Averages
Level 19
1,502 SR
1,321 Elo+

VS

Team Averages
Level 20
1,526 SR
1,413 Elo+
Hel
Hel
CosmicCrave
Hel
Level 27
God Stats
1W - 2L
1,743 SR
Queue Stats
27W - 22L
1,379 Elo+
Party 2
Bellona
Bellona
GR4ND THEFT PRO
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
iSoUnderratedTTV
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,386 Elo+
Solo
Fenrir
Fenrir
olindie666
Fenrir
Level 27
God Stats
1W - 1L
1,388 SR
Queue Stats
39W - 32L
1,414 Elo+
Party 2
Hercules
Hercules
ywolfiez
Hercules
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 100L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arkoewul
Bellona
20
23 / 0 / 17
19,856
1,324
34,315
19,122
13,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
Jacob7879
Chiron
20
9 / 6 / 21
16,243
1,083
35,635
26,210
16,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
20
0 / 6 / 12
12,997
866
8,564
17,183
10,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Salamence709
Amaterasu
20
10 / 1 / 18
16,746
1,116
29,127
23,086
28,127
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 4 / 7
12,382
825
6,263
4,593
1,412
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 15 / 8
14,867
991
30,834
34,958
13,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 7 / 2
11,414
761
1,697
11,165
6,242
18
0 / 2 / 2
12,077
805
4,745
9,063
3,810
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
olindie666
Fenrir
20
6 / 14 / 6
14,743
983
24,137
34,725
32,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
ywolfiez
Hercules
20
6 / 7 / 3
15,156
1,010
22,039
37,561
48,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
38
45
Kills
17
17
Deaths
45
75
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arkoewul
Bellona
23
0
17
31.5
L
5
15
8
0.6
L
0
7
2
0.14
W
Chiron
Jacob7879
Chiron
9
6
21
3.25
W
Fenrir
0
6
12
1
W
Amaterasu
Salamence709
Amaterasu
10
1
18
19
W
3
4
7
1.63
L
0
2
2
0.5
L
Fenrir
olindie666
Fenrir
6
14
6
0.64
L
Hercules
ywolfiez
Hercules
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,904
Damage
83,452
90,194
Taken
127,472
69,165
Mitigated
103,758
26,338
Healing
33,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arkoewul
Bellona
34,315
10,148
0
1,424
19,122
13,082
0
5,530
13,592
0
63,098
L
30,834
1,587
9,269
12,174
34,958
13,032
0
1,902
33,056
56,936
0
L
1,697
800
0
100
11,165
6,242
0
986
10,179
0
5,332
W
Chiron
Jacob7879
Chiron
35,635
27,499
1,074
11,906
26,210
16,090
0
9,732
16,478
0
67,503
W
Fenrir
8,564
2,863
0
1,490
17,183
10,454
0
5,626
11,557
0
22,106
W
Amaterasu
Salamence709
Amaterasu
29,127
17,655
0
10,444
23,086
28,127
0
8,644
14,442
0
42,415
W
6,263
1,102
0
0
4,593
1,412
0
1,302
3,291
8,773
0
L
4,745
1,886
0
666
9,063
3,810
0
779
8,284
0
15,401
L
Fenrir
olindie666
Fenrir
24,137
9,002
0
2,020
34,725
32,464
0
1,753
32,972
0
43,365
L
Hercules
ywolfiez
Hercules
22,039
7,740
0
9,119
37,561
48,210
0
843
36,718
0
61,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,224
Gold Earned
68,257
208
Minions Killed
212
7
Camps Cleared
5
1,189,536
Distance Traveled
1,238,719
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
19,856
1,324
68
5
1
309,746
0
L
Hel
14,867
991
65
4
0
265,328
0
L
Bellona
11,414
761
6
0
0
164,602
2
W
Chiron
16,243
1,083
76
5
2
212,680
0
W
Fenrir
12,997
866
34
2
0
238,552
0
W
Amaterasu
16,746
1,116
23
2
3
338,165
0
W
Scylla
12,382
825
7
0
1
90,393
0
L
Neith
12,077
805
12
1
5
183,685
4
L
Fenrir
14,743
983
31
2
0
324,637
0
L
Hercules
15,156
1,010
98
7
0
300,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role