Player Matchup

Tyr
Tyr
 
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 146L
1,389 Elo+
Party 2
Nox
Nox
ChocoMassa
Nox
Level 114
God Stats
2W - 3L
1,259 SR
Queue Stats
80W - 74L
1,438 Elo+
Solo
Hun Batz
Hun Batz
WeabooWarlord
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
XSadisticOmegaX
Baron Samedi
Level 115
God Stats
3W - 4L
1,907 SR
Queue Stats
285W - 284L
1,463 Elo+
Party 2
Cabrakan
Cabrakan
nini6789
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,442 Elo+
Party 3
Team Averages
Level 74
1,533 SR
1,441 Elo+

VS

Team Averages
Level 90
1,484 SR
1,319 Elo+
Cupid
Cupid
Angelics_Wrath
Cupid
Level 112
God Stats
3W - 1L
1,359 SR
Queue Stats
210W - 193L
1,326 Elo+
Party 1
Mulan
Mulan
Asteeldoor
Mulan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,412 Elo+
Party 1
Bacchus
Bacchus
MellPikelina
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,197 Elo+
Solo
Horus
Horus
jslyder
Horus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 281L
1,273 Elo+
Party 1
Vulcan
Vulcan
surehotnative
Vulcan
Level 147
God Stats
24W - 19L
1,562 SR
Queue Stats
1,048W - 1,029L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 7 / 16
10,956
609
5,608
25,644
37,062
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 6 / 18
13,544
752
19,392
18,131
8,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
WeabooWarlord
Hun Batz
20
14 / 10 / 16
14,578
810
27,807
24,233
11,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
XSadisticOmegaX
Baron Samedi
20
6 / 2 / 22
12,842
713
25,420
14,265
12,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
nini6789
Cabrakan
17
3 / 7 / 17
11,135
619
8,700
24,928
20,362
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 14
13,218
734
24,257
22,739
11,488
Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
19
7 / 9 / 20
12,525
696
13,946
25,059
11,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
MellPikelina
Bacchus
20
2 / 5 / 17
12,218
679
12,802
16,597
17,989
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
jslyder
Horus
16
0 / 8 / 17
10,635
591
5,946
19,874
17,781
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
13 / 6 / 15
15,353
853
34,590
13,891
6,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
115
33
Kills
32
32
Deaths
33
89
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
16
1.29
W
10
5
14
3.4
W
Mulan
7
9
20
1.89
L
9
6
18
3
W
Bacchus
MellPikelina
Bacchus
2
5
17
2.1
L
Hun Batz
WeabooWarlord
Hun Batz
14
10
16
2.2
L
Baron Samedi
XSadisticOmegaX
Baron Samedi
6
2
22
8.5
W
Horus
jslyder
Horus
0
8
17
1.06
L
Cabrakan
nini6789
Cabrakan
3
7
17
1.64
W
13
6
15
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,927
Damage
91,541
107,201
Taken
98,160
89,509
Mitigated
64,387
47,196
Healing
40,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,608
902
2,077
3,695
25,644
37,062
540
8,996
16,648
0
13,370
W
24,257
10,424
4,051
9,006
22,739
11,488
2,541
14,149
8,590
0
57,820
W
Mulan
13,946
3,440
4,161
6,641
25,059
11,040
1,503
12,973
12,086
0
19,470
L
19,392
2,170
3,080
2,448
18,131
8,469
1,946
10,271
7,860
42,816
0
W
Bacchus
MellPikelina
Bacchus
12,802
284
3,621
2,333
16,597
17,989
193
7,435
9,162
24,185
0
L
Hun Batz
WeabooWarlord
Hun Batz
27,807
4,982
3,869
4,278
24,233
11,311
2,113
8,206
16,027
0
51,180
L
Baron Samedi
XSadisticOmegaX
Baron Samedi
25,420
607
15,374
5,960
14,265
12,305
812
8,260
6,005
49,054
0
W
Horus
jslyder
Horus
5,946
4,063
2,930
3,799
19,874
17,781
649
11,643
8,231
0
10,860
L
Cabrakan
nini6789
Cabrakan
8,700
841
1,604
4,811
24,928
20,362
351
11,659
13,269
18,531
0
W
34,590
14,862
2,322
1,211
13,891
6,089
1,035
7,312
6,579
77,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,055
Gold Earned
63,949
170
Minions Killed
188
0
Camps Cleared
0
1,433,166
Distance Traveled
1,499,897
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,956
609
7
0
0
301,971
0
W
Cupid
13,218
734
49
3
0
285,184
0
W
Mulan
12,525
696
5
0
0
301,767
0
L
Nox
13,544
752
56
3
0
282,853
0
W
Bacchus
12,218
679
17
1
0
294,403
1
L
Hun Batz
14,578
810
46
3
0
297,276
0
L
Baron Samedi
12,842
713
39
2
0
324,641
0
W
Horus
10,635
591
12
1
0
309,784
0
L
Cabrakan
11,135
619
22
1
0
226,425
0
W
Vulcan
15,353
853
105
6
0
308,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role