Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,094 Elo+
Party 1
Scylla
Scylla
AroAlmightyQc
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,482 Elo+
Party 2
Freya
Freya
MauDin
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,403 Elo+
Party 1
Apollo
Apollo
Nic_M_a_s_t_e_r
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,310 Elo+
Party 2
Olorun
Olorun
loliplk
Olorun
Level 107
God Stats
10W - 12L
1,462 SR
Queue Stats
658W - 704L
1,387 Elo+
Solo
Team Averages
Level 111
1,492 SR
1,335 Elo+

VS

Team Averages
Level 106
1,509 SR
1,420 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
A-I-D-S_S-H-I-V
Raijin
Level 109
God Stats
15W - 4L
1,803 SR
Queue Stats
466W - 466L
1,424 Elo+
Solo
Neith
Neith
OhSoRAD117
Neith
Level 126
God Stats
2W - 1L
1,244 SR
Queue Stats
118W - 124L
1,401 Elo+
Solo
Fafnir
Fafnir
TGBEOI
Fafnir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,411 Elo+
Solo
Jormungandr
Jormungandr
TuTone_Capone
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 7 / 12
11,618
683
18,578
16,440
6,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
6 / 8 / 11
12,154
715
14,708
17,722
6,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
MauDin
Freya
20
4 / 6 / 13
12,412
730
13,364
24,037
9,367
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
8 / 8 / 11
12,616
742
17,049
24,364
10,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
loliplk
Olorun
20
3 / 6 / 15
12,045
709
18,681
23,786
10,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
3 / 6 / 18
12,127
713
16,062
20,536
35,039
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 7 / 19
13,875
816
28,412
17,985
7,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
20
11 / 3 / 22
14,551
856
22,907
21,868
9,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
TGBEOI
Fafnir
20
5 / 5 / 15
12,931
761
14,804
23,840
28,086
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
TuTone_Capone
Jormungandr
18
4 / 7 / 20
12,321
725
15,051
20,774
17,897
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
129
26
Kills
35
35
Deaths
28
62
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
7
12
1.57
W
Bacchus
 
Bacchus
3
6
18
2
W
12
7
19
3.07
L
6
8
11
1.44
L
Freya
MauDin
Freya
4
6
13
1.75
L
8
8
11
1.69
W
Neith
11
3
22
7.33
W
Fafnir
TGBEOI
Fafnir
5
5
15
2.5
W
Jormungandr
TuTone_Capone
Jormungandr
4
7
20
2
L
Olorun
loliplk
Olorun
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,380
Damage
97,236
106,349
Taken
105,003
43,164
Mitigated
98,569
52,479
Healing
41,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,578
1,174
3,782
2,534
16,440
6,366
594
10,277
6,163
37,221
0
W
Bacchus
 
Bacchus
16,062
1,066
1,433
2,759
20,536
35,039
244
10,477
10,059
24,888
0
W
28,412
1,159
2,539
4,255
17,985
7,841
1,534
12,081
5,904
53,210
0
L
14,708
464
3,170
2,210
17,722
6,421
0
11,712
6,010
23,679
0
L
Freya
MauDin
Freya
13,364
4,217
563
7,814
24,037
9,367
361
17,574
6,463
31,336
0
L
17,049
12,894
3,251
5,414
24,364
10,731
531
16,021
8,343
0
25,802
W
Neith
22,907
10,249
2,990
12,229
21,868
9,706
4,896
14,009
7,859
0
59,858
W
Fafnir
TGBEOI
Fafnir
14,804
4,031
2,197
9,909
23,840
28,086
900
15,018
8,822
22,229
0
W
Jormungandr
TuTone_Capone
Jormungandr
15,051
1,438
2,436
864
20,774
17,897
134
13,746
7,028
28,626
802
L
Olorun
loliplk
Olorun
18,681
9,165
11,973
11,768
23,786
10,279
168
18,148
5,638
44,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,845
Gold Earned
65,805
160
Minions Killed
171
0
Camps Cleared
0
1,369,776
Distance Traveled
1,430,405
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,618
683
37
2
0
279,396
0
W
Bacchus
12,127
713
18
1
0
287,002
1
W
Raijin
13,875
816
44
3
0
240,570
0
L
Scylla
12,154
715
18
1
0
275,476
0
L
Freya
12,412
730
41
2
0
302,802
0
L
Apollo
12,616
742
28
2
0
247,840
0
W
Neith
14,551
856
73
4
0
300,128
0
W
Fafnir
12,931
761
11
1
0
316,283
1
W
Jormungandr
12,321
725
25
1
0
286,422
2
L
Olorun
12,045
709
36
2
0
264,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role