Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 132L
1,364 Elo+
Party 2
Medusa
Medusa
Cat Mudkip 2
Medusa
Level 61
God Stats
4W - 3L
1,336 SR
Queue Stats
272W - 240L
1,302 Elo+
Party 2
Thoth
Thoth
Kiwishea
Thoth
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 50L
1,341 Elo+
Solo
Mercury
Mercury
SweeeeeetShrimp
Mercury
Level 70
God Stats
1W - 0L
1,346 SR
Queue Stats
6W - 9L
1,367 Elo+
Solo
Ares
Ares
xAnchorDown
Ares
Level 33
God Stats
17W - 9L
1,724 SR
Queue Stats
671W - 637L
1,347 Elo+
Solo
Team Averages
Level 61
1,481 SR
1,344 Elo+

VS

Team Averages
Level 88
1,477 SR
1,274 Elo+
Sol
Sol
BlamedPack63
Sol
Level 26
God Stats
0W - 1L
1,855 SR
Queue Stats
2W - 8L
1,255 Elo+
Solo
Cabrakan
Cabrakan
ChrisM7
Cabrakan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,050 Elo+
Solo
Fenrir
Fenrir
Doankee
Fenrir
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
334W - 278L
1,386 Elo+
Solo
Janus
Janus
chubacaf4
Janus
Level 89
God Stats
3W - 17L
1,018 SR
Queue Stats
571W - 585L
1,374 Elo+
Party 1
Apollo
Apollo
leDMsupreme
Apollo
Level 114
God Stats
9W - 23L
1,510 SR
Queue Stats
671W - 631L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
9 / 6 / 24
13,436
790
22,985
20,433
15,756
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
20
10 / 2 / 18
13,523
795
17,889
17,859
8,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Kiwishea
Thoth
20
5 / 4 / 21
12,329
725
10,323
12,660
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 9 / 18
12,668
745
15,641
18,262
8,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 6 / 19
13,146
773
11,478
22,218
17,492
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 15
10,934
643
11,276
16,493
5,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
ChrisM7
Cabrakan
18
4 / 10 / 16
11,628
684
15,443
20,780
27,615
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Doankee
Fenrir
19
11 / 9 / 10
12,118
713
16,358
22,364
15,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
chubacaf4
Janus
20
9 / 4 / 15
14,486
852
20,999
12,485
5,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
18
2 / 7 / 17
10,802
635
13,952
19,201
8,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
100
40
Kills
27
27
Deaths
40
100
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
6
24
3.5
L
1
10
15
0.85
W
Medusa
10
2
18
9.5
L
Cabrakan
ChrisM7
Cabrakan
4
10
16
1.2
L
Fenrir
Doankee
Fenrir
11
9
10
1.78
W
Thoth
Kiwishea
Thoth
5
4
21
3.88
W
8
9
18
1.89
L
Janus
chubacaf4
Janus
9
4
15
4.13
L
Apollo
2
7
17
1.5
W
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,316
Damage
78,028
91,432
Taken
91,323
56,422
Mitigated
62,034
37,386
Healing
22,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
22,985
9,861
2,328
7,304
20,433
15,756
935
12,323
8,110
0
34,873
L
11,276
2,009
1,546
3,077
16,493
5,447
896
4,101
12,392
18,331
0
W
Medusa
17,889
12,511
1,589
10,607
17,859
8,792
2,033
10,662
7,197
0
46,633
L
Cabrakan
ChrisM7
Cabrakan
15,443
1,007
176
738
20,780
27,615
659
5,333
15,447
24,594
0
L
Fenrir
Doankee
Fenrir
16,358
6,422
390
5,719
22,364
15,456
0
4,515
17,849
0
25,723
W
Thoth
Kiwishea
Thoth
10,323
890
1,188
3,078
12,660
5,846
1,190
6,691
5,969
30,997
0
W
15,641
4,115
2,436
2,510
18,262
8,536
331
6,976
11,286
0
24,744
L
Janus
chubacaf4
Janus
20,999
1,190
2,206
3,087
12,485
5,208
399
3,661
8,824
50,008
0
L
Apollo
13,952
5,720
2,270
2,987
19,201
8,308
1,196
4,191
15,010
0
28,898
W
11,478
668
2,126
4,220
22,218
17,492
908
11,066
11,152
28,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,102
Gold Earned
59,968
181
Minions Killed
148
0
Camps Cleared
0
1,508,116
Distance Traveled
1,271,678
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,436
790
16
1
0
311,000
0
L
Sol
10,934
643
17
1
0
266,820
1
W
Medusa
13,523
795
74
4
0
305,450
0
L
Cabrakan
11,628
684
7
0
0
236,478
0
L
Fenrir
12,118
713
15
1
0
250,434
0
W
Thoth
12,329
725
44
3
0
264,284
0
W
Mercury
12,668
745
27
2
0
331,981
2
L
Janus
14,486
852
81
5
0
274,453
1
L
Apollo
10,802
635
28
2
0
243,493
2
W
Ares
13,146
773
20
1
0
295,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role