Player Matchup

Ne Zha
Ne Zha
Beer Vs Liquor
Ne Zha
Level 122
God Stats
1W - 0L
1,336 SR
Queue Stats
12W - 6L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
GODLIKE_300
Baron Samedi
Level 102
God Stats
10W - 4L
1,221 SR
Queue Stats
208W - 171L
1,341 Elo+
Party 1
Cerberus
Cerberus
REDHOOD31
Cerberus
Level 63
God Stats
43W - 26L
1,436 SR
Queue Stats
473W - 435L
1,365 Elo+
Party 1
Team Averages
Level 96
1,331 SR
1,346 Elo+

VS

Team Averages
Level 92
1,630 SR
1,405 Elo+
Da Ji
Da Ji
Beppe70
Da Ji
Level 135
God Stats
20W - 17L
1,547 SR
Queue Stats
277W - 285L
1,378 Elo+
Solo
Odin
Odin
DominGhosts
Odin
Level 67
God Stats
30W - 29L
1,512 SR
Queue Stats
197W - 207L
1,402 Elo+
Solo
He Bo
He Bo
UrPizzaRolzRDun
He Bo
Level 73
God Stats
1W - 2L
1,831 SR
Queue Stats
62W - 67L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 8
11,880
792
12,361
13,421
4,610
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
GODLIKE_300
Baron Samedi
13
7 / 2 / 8
11,091
739
12,963
8,915
3,753
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
REDHOOD31
Cerberus
12
4 / 4 / 14
11,531
769
8,035
11,800
11,937
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Beppe70
Da Ji
11
3 / 7 / 5
9,676
645
6,319
12,234
3,010
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 5 / 4
10,142
676
6,348
18,363
6,405
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 7 / 7
10,122
675
8,018
9,664
1,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
19
Kills
10
10
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
L
Da Ji
Beppe70
Da Ji
3
7
5
0.79
L
4
5
4
1.2
W
Baron Samedi
GODLIKE_300
Baron Samedi
7
2
8
5.5
W
Cerberus
REDHOOD31
Cerberus
4
4
14
2.75
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
20,685
34,136
Taken
40,261
20,300
Mitigated
11,382
7,498
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,361
4,049
0
2,237
13,421
4,610
608
4,291
9,130
0
60,723
L
Da Ji
Beppe70
Da Ji
6,319
1,365
0
1,969
12,234
3,010
500
6,649
5,585
0
24,994
L
6,348
1,940
603
719
18,363
6,405
833
10,618
7,745
0
22,383
W
Baron Samedi
GODLIKE_300
Baron Samedi
12,963
512
2,266
1,664
8,915
3,753
1,054
861
8,054
33,153
0
W
Cerberus
REDHOOD31
Cerberus
8,035
359
123
1,208
11,800
11,937
757
3,034
8,766
18,801
0
L
8,018
162
457
1,271
9,664
1,967
460
3,747
5,917
26,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
29,940
172
Minions Killed
119
0
Camps Cleared
0
768,804
Distance Traveled
725,648
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,880
792
93
6
0
278,025
4
L
Da Ji
9,676
645
44
3
0
253,318
0
L
Odin
10,142
676
36
2
0
258,302
0
W
Baron Samedi
11,091
739
47
3
0
250,705
0
W
Cerberus
11,531
769
32
2
0
240,074
0
L
He Bo
10,122
675
39
3
0
214,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role