Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 104
God Stats
6W - 1L
1,701 SR
Queue Stats
9W - 8L
1,438 MMR
Party 1
Agni
Agni
Silver V
CronoBlade994
Agni
Silver V
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,198 MMR
Party 1
Vamana
Vamana
Silver II
NTN-Coyote
Vamana
Silver II
Level 75
God Stats
16W - 6L
1,815 SR
Queue Stats
67W - 66L
1,235 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,672 SR
1,290 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 61
1,552 SR
1,056 MMR
Anhur
Anhur
Silver V
FroZnLxrd
Anhur
Silver V
Level 49
God Stats
2W - 5L
1,459 SR
Queue Stats
86W - 110L
1,035 MMR
Party 2
Scylla
Scylla
Silver II
LMF_Kiritosan
Scylla
Silver II
Level 86
God Stats
6W - 12L
1,560 SR
Queue Stats
116W - 141L
1,207 MMR
Party 2
Chaac
Chaac
Bronze I
Sim020606
Chaac
Bronze I
Level 47
God Stats
1W - 1L
1,635 SR
Queue Stats
13W - 16L
927 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 8 / 17
17,681
631
21,154
22,622
7,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
13 / 6 / 13
19,835
708
25,869
27,477
8,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
NTN-Coyote
Vamana
19
19 / 3 / 12
20,173
720
33,597
33,704
45,972
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
BastetHeimdallrAwilixAnubisOdin

VS

Bans
KukulkanYmirAh PuchKumbhakarnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FroZnLxrd
Anhur
16
7 / 13 / 2
17,633
630
14,152
26,870
8,442
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 14 / 9
17,783
635
25,030
27,340
7,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Sim020606
Chaac
18
6 / 9 / 6
18,017
643
24,845
38,480
26,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
36
Kills
16
17
Deaths
36
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
8
17
1.56
W
13
6
13
3.25
L
Anhur
FroZnLxrd
Anhur
7
13
2
0.62
L
3
14
9
0.54
W
Vamana
NTN-Coyote
Vamana
19
3
12
8.33
L
Chaac
Sim020606
Chaac
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,620
Damage
64,027
83,803
Taken
92,690
62,346
Mitigated
42,627
30,977
Healing
22,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,154
4,026
0
7,206
22,622
7,446
1,839
7,094
15,528
0
86,226
W
25,869
540
0
11,209
27,477
8,928
829
6,200
21,277
111,832
0
L
Anhur
FroZnLxrd
Anhur
14,152
4,254
0
1,765
26,870
8,442
224
5,301
21,569
0
50,062
L
25,030
2,707
0
6,329
27,340
7,999
52
6,091
21,249
101,564
0
W
Vamana
NTN-Coyote
Vamana
33,597
18,297
0
12,562
33,704
45,972
1,861
12,049
21,655
0
75,082
L
Chaac
Sim020606
Chaac
24,845
6,167
0
14,749
38,480
26,186
252
14,485
23,995
382
81,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,689
Gold Earned
53,433
334
Minions Killed
298
0
Camps Cleared
0
1,600,905
Distance Traveled
1,332,741
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,681
631
126
5
0
476,439
6
W
Agni
19,835
708
140
5
0
507,777
3
L
Anhur
17,633
630
75
3
0
424,148
1
L
Scylla
17,783
635
116
4
0
403,729
1
W
Vamana
20,173
720
68
2
0
616,689
0
L
Chaac
18,017
643
107
4
0
504,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role