Player Matchup

Nemesis
Nemesis
ABINLESS
Nemesis
Level 7
God Stats
1W - 3L
1,403 SR
Queue Stats
5W - 6L
1,316 Elo+
Solo
Hades
Hades
Draemar
Hades
Level 6
God Stats
5W - 6L
1,353 SR
Queue Stats
5W - 11L
1,214 Elo+
Party 1
Bakasura
Bakasura
Ivihaisel
Bakasura
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,338 Elo+
Party 1
Discordia
Discordia
Kalli2610
Discordia
Level 29
God Stats
45W - 40L
1,508 SR
Queue Stats
115W - 134L
1,448 Elo+
Solo
Ra
Ra
hectorusaman
Ra
Level 5
God Stats
1W - 1L
1,680 SR
Queue Stats
6W - 12L
1,161 Elo+
Party 1
Team Averages
Level 10
1,489 SR
1,295 Elo+

VS

Team Averages
Level 26
1,428 SR
1,406 Elo+
Izanami
Izanami
CowEatingPlant
Izanami
Level 23
God Stats
4W - 2L
1,349 SR
Queue Stats
12W - 14L
1,279 Elo+
Solo
Hel
Hel
DoctorPlanck
Hel
Level 13
God Stats
3W - 4L
1,490 SR
Queue Stats
9W - 13L
1,395 Elo+
Solo
Anhur
Anhur
Rabbitlord
Anhur
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,507 Elo+
Party 2
Ymir
Ymir
Schnuebel
Ymir
Level 6
God Stats
7W - 7L
1,406 SR
Queue Stats
9W - 8L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
Timbert
Kukulkan
Level 12
God Stats
12W - 12L
1,393 SR
Queue Stats
25W - 21L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABINLESS
Nemesis
19
3 / 11 / 4
12,520
894
21,185
28,106
10,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Draemar
Hades
19
3 / 4 / 8
12,672
905
19,497
20,888
21,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Ivihaisel
Bakasura
19
7 / 8 / 4
14,652
1,047
13,919
23,298
9,841
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Kalli2610
Discordia
20
2 / 7 / 10
13,561
969
41,028
20,892
7,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
0 / 6 / 7
11,366
812
6,226
11,910
6,876
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 22
13,624
973
19,513
20,206
7,805
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 1 / 24
13,926
995
10,269
16,177
10,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
20
11 / 3 / 19
15,706
1,122
26,356
23,174
8,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
20
6 / 3 / 22
14,443
1,032
12,221
31,392
21,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Timbert
Kukulkan
20
10 / 2 / 16
14,399
1,029
29,965
14,862
6,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
139
15
Kills
36
36
Deaths
15
33
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ABINLESS
Nemesis
3
11
4
0.45
W
4
6
22
2.5
W
5
1
24
17
L
Hades
Draemar
Hades
3
4
8
1.75
L
Bakasura
Ivihaisel
Bakasura
7
8
4
1.13
L
Discordia
Kalli2610
Discordia
2
7
10
1
W
Anhur
11
3
19
6.83
W
Ymir
6
3
22
5.67
W
Kukulkan
Timbert
Kukulkan
10
2
16
9
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,855
Damage
98,324
105,094
Taken
105,811
56,041
Mitigated
54,196
14,954
Healing
55,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ABINLESS
Nemesis
21,185
6,986
0
3,643
28,106
10,141
0
15,447
12,659
0
37,703
W
19,513
14,306
1,091
546
20,206
7,805
0
15,990
4,069
0
62,422
W
10,269
1,774
36,443
11,650
16,177
10,101
0
11,758
4,209
19,540
0
L
Hades
Draemar
Hades
19,497
2,433
714
5,083
20,888
21,515
0
7,456
13,432
40,162
0
L
Bakasura
Ivihaisel
Bakasura
13,919
9,122
0
2,319
23,298
9,841
0
9,472
13,826
0
34,872
L
Discordia
Kalli2610
Discordia
41,028
1,093
0
1,136
20,892
7,668
0
12,586
8,306
92,846
0
W
Anhur
26,356
15,727
1,359
3,511
23,174
8,351
0
12,540
9,682
0
52,388
W
Ymir
12,221
3,202
0
0
31,392
21,907
0
15,634
15,191
23,508
0
W
Kukulkan
Timbert
Kukulkan
29,965
913
462
373
14,862
6,032
0
10,195
4,457
57,107
0
L
6,226
1,280
1,297
762
11,910
6,876
0
7,494
4,416
16,170
660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,771
Gold Earned
72,098
270
Minions Killed
290
7
Camps Cleared
3
1,188,506
Distance Traveled
1,274,880
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,520
894
35
3
0
239,765
0
W
Izanami
13,624
973
95
7
1
211,283
1
W
Hel
13,926
995
27
2
0
265,867
2
L
Hades
12,672
905
48
3
0
228,519
0
L
Bakasura
14,652
1,047
63
5
7
323,296
0
L
Discordia
13,561
969
108
8
0
262,203
1
W
Anhur
15,706
1,122
59
4
2
238,735
0
W
Ymir
14,443
1,032
23
2
0
282,344
0
W
Kukulkan
14,399
1,029
86
6
0
276,651
0
L
Ra
11,366
812
16
1
0
134,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role