Player Matchup

Neith
Neith
 
Neith
Level 12
God Stats
3W - 5L
1,670 SR
Queue Stats
5W - 10L
1,636 Elo+
Solo
Heimdallr
Heimdallr
BlackPotatoLord
Heimdallr
Level 4
God Stats
1W - 3L
1,266 SR
Queue Stats
1W - 6L
1,062 Elo+
Party 1
Hun Batz
Hun Batz
SenseiKD
Hun Batz
Level 22
God Stats
3W - 1L
1,838 SR
Queue Stats
41W - 31L
1,465 Elo+
Solo
Da Ji
Da Ji
TopTier_UwU
Da Ji
Level 7
God Stats
0W - 4L
1,177 SR
Queue Stats
0W - 6L
1,062 Elo+
Party 1
Xbalanque
Xbalanque
alexrahanter07
Xbalanque
Level 26
God Stats
4W - 7L
1,538 SR
Queue Stats
8W - 17L
1,461 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,337 Elo+

VS

Team Averages
Level 26
1,495 SR
1,428 Elo+
Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 17
God Stats
3W - 0L
1,396 SR
Queue Stats
24W - 18L
1,464 Elo+
Party 2
Da Ji
Da Ji
AlphaWolf8062
Da Ji
Level 27
God Stats
5W - 4L
1,420 SR
Queue Stats
26W - 45L
1,328 Elo+
Solo
Vamana
Vamana
ChanceSoAcid3
Vamana
Level 29
God Stats
5W - 1L
1,718 SR
Queue Stats
80W - 62L
1,457 Elo+
Solo
Poseidon
Poseidon
ivan yurkenov
Poseidon
Level 28
God Stats
14W - 10L
1,441 SR
Queue Stats
41W - 38L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 5 / 1
9,850
758
1,033
7,360
2,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
BlackPotatoLord
Heimdallr
19
8 / 10 / 6
14,315
1,101
18,807
19,806
8,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hun Batz
SenseiKD
Hun Batz
18
1 / 15 / 7
11,535
887
12,697
27,016
11,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 12 / 4
11,827
910
17,499
21,948
15,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Xbalanque
alexrahanter07
Xbalanque
18
2 / 4 / 6
11,724
902
9,298
10,863
4,564
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
10 / 2 / 21
13,715
1,055
20,743
8,552
3,004
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
20
3 / 2 / 23
12,273
944
10,889
15,556
10,481
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
11 / 7 / 18
14,302
1,100
13,382
14,174
7,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
13 / 1 / 20
15,004
1,154
16,823
15,550
21,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
ivan yurkenov
Poseidon
20
9 / 2 / 22
13,560
1,043
16,345
10,145
3,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
150
14
Kills
46
46
Deaths
14
24
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
1
0.1
W
Zeus
 
Zeus
10
2
21
10.25
W
Arachne
 
Arachne
3
2
23
7.25
W
11
7
18
2.86
L
Heimdallr
BlackPotatoLord
Heimdallr
8
10
6
1.1
W
13
1
20
23
L
Hun Batz
SenseiKD
Hun Batz
1
15
7
0.3
L
3
12
4
0.42
L
Xbalanque
alexrahanter07
Xbalanque
2
4
6
1.25
W
Poseidon
ivan yurkenov
Poseidon
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,334
Damage
78,182
86,993
Taken
63,977
42,206
Mitigated
46,029
1,731
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,033
226
0
251
7,360
2,594
0
2,249
5,111
0
3,805
W
Zeus
 
Zeus
20,743
4,290
0
1,121
8,552
3,004
0
0
8,552
44,537
0
W
Arachne
 
Arachne
10,889
8,043
0
2,928
15,556
10,481
0
0
15,556
0
20,581
W
13,382
5,238
0
1,438
14,174
7,461
0
0
14,174
0
25,152
L
Heimdallr
BlackPotatoLord
Heimdallr
18,807
7,478
0
159
19,806
8,849
0
9,084
10,722
0
48,203
W
16,823
8,283
0
4,465
15,550
21,128
0
0
15,550
522
35,659
L
Hun Batz
SenseiKD
Hun Batz
12,697
7,263
0
0
27,016
11,157
0
14,763
12,253
0
35,671
L
17,499
4,022
0
1,321
21,948
15,042
0
7,556
14,392
0
34,708
L
Xbalanque
alexrahanter07
Xbalanque
9,298
3,970
0
0
10,863
4,564
0
3,934
6,929
0
31,044
W
Poseidon
ivan yurkenov
Poseidon
16,345
4,059
1,211
2,344
10,145
3,955
0
0
10,145
44,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,251
Gold Earned
68,854
211
Minions Killed
222
3
Camps Cleared
9
814,520
Distance Traveled
1,240,327
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,850
758
7
1
0
114,019
0
W
Zeus
13,715
1,055
54
4
0
238,718
0
W
Arachne
12,273
944
20
2
4
268,338
1
W
Da Ji
14,302
1,100
24
2
4
225,445
0
L
Heimdallr
14,315
1,101
68
5
0
189,725
0
W
Vamana
15,004
1,154
45
3
1
273,500
0
L
Hun Batz
11,535
887
43
3
3
193,060
0
L
Da Ji
11,827
910
45
3
0
184,151
1
L
Xbalanque
11,724
902
48
4
0
133,565
0
W
Poseidon
13,560
1,043
79
6
0
234,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role