Player Matchup

Cerberus
Cerberus
C4L1G0
Cerberus
Level 20
God Stats
1W - 3L
1,427 SR
Queue Stats
3W - 4L
1,197 Elo+
Party 2
The Morrigan
The Morrigan
MARKHUS98
The Morrigan
Level 68
God Stats
0W - 1L
1,713 SR
Queue Stats
92W - 122L
1,202 Elo+
Party 2
Nemesis
Nemesis
Nhickit
Nemesis
Level 8
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 2
Team Averages
Level 32
1,477 SR
1,195 Elo+

VS

Team Averages
Level 30
1,438 SR
1,329 Elo+
Sobek
Sobek
AndRust
Sobek
Level 25
God Stats
8W - 10L
1,485 SR
Queue Stats
60W - 72L
1,351 Elo+
Party 1
Chernobog
Chernobog
Serfutz
Chernobog
Level 25
God Stats
15W - 13L
1,457 SR
Queue Stats
70W - 84L
1,343 Elo+
Party 1
Zeus
Zeus
tadekk12
Zeus
Level 40
God Stats
13W - 5L
1,372 SR
Queue Stats
49W - 60L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C4L1G0
Cerberus
10
3 / 4 / 2
9,899
660
5,989
15,927
14,296
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
MARKHUS98
The Morrigan
12
3 / 6 / 3
9,872
658
9,415
9,323
3,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Nhickit
Nemesis
9
0 / 13 / 4
8,497
566
2,082
14,911
5,578
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AndRust
Sobek
11
1 / 3 / 20
11,058
737
5,190
13,686
14,511
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Serfutz
Chernobog
12
5 / 3 / 13
11,194
746
9,066
8,164
2,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
17 / 0 / 3
12,886
859
19,723
5,327
1,653
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
23
23
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
AndRust
Sobek
1
3
20
3.67
L
Cerberus
C4L1G0
Cerberus
3
4
2
1
L
The Morrigan
MARKHUS98
The Morrigan
3
6
3
0.75
L
Nemesis
Nhickit
Nemesis
0
13
4
0.15
W
Chernobog
Serfutz
Chernobog
5
3
13
3.83
W
Zeus
17
0
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,486
Damage
33,979
40,161
Taken
27,177
23,325
Mitigated
18,634
4,749
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AndRust
Sobek
5,190
582
180
2,390
13,686
14,511
201
7,815
5,871
17,988
0
L
Cerberus
C4L1G0
Cerberus
5,989
570
135
2,744
15,927
14,296
0
9,701
6,226
24,437
0
L
The Morrigan
MARKHUS98
The Morrigan
9,415
1,733
0
457
9,323
3,451
0
6,129
3,194
43,301
0
L
Nemesis
Nhickit
Nemesis
2,082
468
0
1,413
14,911
5,578
0
9,119
5,792
0
14,380
W
Chernobog
Serfutz
Chernobog
9,066
5,361
0
1,039
8,164
2,470
598
5,264
2,900
0
39,097
W
Zeus
19,723
1,395
0
2,546
5,327
1,653
1,646
2,655
2,672
63,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
35,138
152
Minions Killed
187
0
Camps Cleared
0
780,198
Distance Traveled
763,872
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,058
737
28
2
0
277,810
2
L
Cerberus
9,899
660
38
3
0
270,515
1
L
The Morrigan
9,872
658
82
5
0
254,480
4
L
Nemesis
8,497
566
32
2
0
255,203
0
W
Chernobog
11,194
746
74
5
0
234,805
4
W
Zeus
12,886
859
85
6
0
251,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role