Player Matchup

Loki
Loki
De-Mi-Lune
Loki
Level 55
God Stats
2W - 2L
1,294 SR
Queue Stats
8W - 10L
1,387 Elo+
Party 1
Artemis
Artemis
SyeraWipe
Artemis
Level 9
God Stats
17W - 15L
1,700 SR
Queue Stats
84W - 74L
1,523 Elo+
Solo
Medusa
Medusa
Zoso-LZ26
Medusa
Level 26
God Stats
1W - 1L
1,216 SR
Queue Stats
12W - 18L
1,313 Elo+
Party 1
Cerberus
Cerberus
keydan4
Cerberus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,308 Elo+
Party 1
Zeus
Zeus
otorikoga
Zeus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,308 Elo+
Party 1
Team Averages
Level 24
1,442 SR
1,368 Elo+

VS

Team Averages
Level 15
1,450 SR
1,479 Elo+
Da Ji
Da Ji
JustMcc
Da Ji
Level 25
God Stats
10W - 14L
1,481 SR
Queue Stats
35W - 32L
1,554 Elo+
Solo
Hachiman
Hachiman
MISZA1337
Hachiman
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 32L
1,417 Elo+
Solo
Cerberus
Cerberus
Math-FF8
Cerberus
Level 14
God Stats
22W - 23L
1,565 SR
Queue Stats
70W - 61L
1,530 Elo+
Solo
Nemesis
Nemesis
Nevoxus
Nemesis
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 72L
1,458 Elo+
Solo
Discordia
Discordia
thepotatomato
Discordia
Level 14
God Stats
6W - 9L
1,202 SR
Queue Stats
122W - 142L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 20
13,518
1,127
16,927
11,109
3,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
SyeraWipe
Artemis
20
15 / 4 / 12
15,168
1,264
23,961
13,357
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Zoso-LZ26
Medusa
20
6 / 1 / 25
12,674
1,056
16,179
12,807
4,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Cerberus
keydan4
Cerberus
20
1 / 4 / 29
12,108
1,009
7,110
16,377
15,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
19
7 / 5 / 21
12,750
1,063
16,696
13,190
3,150
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JustMcc
Da Ji
18
6 / 3 / 4
12,327
1,027
12,196
13,534
6,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
MISZA1337
Hachiman
17
3 / 12 / 6
11,543
962
12,967
19,901
6,566
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Math-FF8
Cerberus
19
7 / 12 / 8
13,381
1,115
26,897
37,614
46,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Nevoxus
Nemesis
14
0 / 2 / 0
9,486
791
1,019
2,988
883
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
thepotatomato
Discordia
18
0 / 9 / 5
11,254
938
10,308
15,983
7,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
39
38
Kills
16
16
Deaths
38
107
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
2
20
9.5
L
Da Ji
JustMcc
Da Ji
6
3
4
2.67
L
Hachiman
MISZA1337
Hachiman
3
12
6
0.5
L
Cerberus
Math-FF8
Cerberus
7
12
8
0.92
L
Nemesis
Nevoxus
Nemesis
0
2
0
0
W
Artemis
SyeraWipe
Artemis
15
4
12
5.25
W
Medusa
Zoso-LZ26
Medusa
6
1
25
18.5
W
Cerberus
keydan4
Cerberus
1
4
29
3.88
W
Zeus
7
5
21
3.5
L
Discordia
thepotatomato
Discordia
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,873
Damage
63,387
66,840
Taken
90,020
30,854
Mitigated
67,865
8,929
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,927
10,972
1,299
1,013
11,109
3,949
0
5,009
6,100
0
44,725
L
Da Ji
JustMcc
Da Ji
12,196
5,621
0
0
13,534
6,321
0
1,244
12,290
0
18,818
L
Hachiman
MISZA1337
Hachiman
12,967
7,971
0
723
19,901
6,566
0
7,669
12,232
0
20,560
L
Cerberus
Math-FF8
Cerberus
26,897
202
0
2,413
37,614
46,733
0
11,225
26,389
46,460
0
L
Nemesis
Nevoxus
Nemesis
1,019
108
0
80
2,988
883
0
772
2,216
0
5,780
W
Artemis
SyeraWipe
Artemis
23,961
14,695
481
3,363
13,357
4,344
0
6,728
6,629
0
53,908
W
Medusa
Zoso-LZ26
Medusa
16,179
7,521
0
1,241
12,807
4,324
0
8,263
4,544
0
36,412
W
Cerberus
keydan4
Cerberus
7,110
1,000
0
1,373
16,377
15,087
0
9,229
7,148
16,366
492
W
Zeus
16,696
4,145
0
159
13,190
3,150
0
7,976
5,214
28,750
0
L
Discordia
thepotatomato
Discordia
10,308
644
0
1
15,983
7,362
0
2,437
13,546
48,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,218
Gold Earned
57,991
246
Minions Killed
184
9
Camps Cleared
3
1,009,162
Distance Traveled
833,294
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,518
1,127
87
7
1
226,135
2
L
Da Ji
12,327
1,027
20
2
0
179,366
0
L
Hachiman
11,543
962
12
1
0
146,015
0
L
Cerberus
13,381
1,115
61
5
1
230,017
0
L
Nemesis
9,486
791
11
1
2
69,189
0
W
Artemis
15,168
1,264
74
6
5
186,928
0
W
Medusa
12,674
1,056
35
3
2
218,523
3
W
Cerberus
12,108
1,009
25
2
1
208,781
3
W
Zeus
12,750
1,063
25
2
0
168,795
0
L
Discordia
11,254
938
80
7
0
208,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role