Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
9W - 3L
1,558 SR
Queue Stats
40W - 37L
1,385 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 11
God Stats
15W - 17L
1,377 SR
Queue Stats
85W - 106L
1,404 Elo+
Party 2
Poseidon
Poseidon
Nxdfd
Poseidon
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
23W - 19L
1,387 Elo+
Party 1
Agni
Agni
pawlo_frost-_-
Agni
Level 6
God Stats
1W - 1L
1,300 SR
Queue Stats
13W - 18L
1,284 Elo+
Party 1
Bastet
Bastet
ygrandry
Bastet
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 9L
1,114 Elo+
Solo
Team Averages
Level 13
1,447 SR
1,315 Elo+

VS

Team Averages
Level 14
1,551 SR
1,299 Elo+
Fenrir
Fenrir
ASTICOUETTE
Fenrir
Level 10
God Stats
3W - 4L
1,450 SR
Queue Stats
14W - 22L
1,330 Elo+
Party 3
Nu Wa
Nu Wa
Glowinflow
Nu Wa
Level 15
God Stats
14W - 12L
1,508 SR
Queue Stats
26W - 22L
1,407 Elo+
Solo
Nemesis
Nemesis
controller300
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,095 Elo+
Solo
Neith
Neith
effet_megaballe
Neith
Level 21
God Stats
12W - 8L
1,513 SR
Queue Stats
63W - 64L
1,413 Elo+
Party 3
Ymir
Ymir
milo1992beast
Ymir
Level 18
God Stats
4W - 3L
1,783 SR
Queue Stats
48W - 65L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
15 / 7 / 23
15,847
1,132
24,414
30,194
30,445
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
 
Bacchus
20
8 / 4 / 18
13,686
978
12,087
17,888
20,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Nxdfd
Poseidon
20
16 / 2 / 30
18,025
1,288
50,903
22,983
8,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
0 / 13 / 25
13,321
952
11,186
17,661
11,350
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
ygrandry
Bastet
20
13 / 7 / 23
15,897
1,136
23,431
15,343
11,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 12 / 15
14,562
1,040
13,814
26,723
12,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
20
2 / 6 / 19
13,734
981
18,723
15,810
5,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
18
0 / 13 / 10
11,756
840
1,479
20,190
7,015
20
22 / 8 / 7
18,589
1,328
44,318
26,218
9,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 13 / 22
14,308
1,022
16,585
40,395
45,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
106
52
Kills
33
33
Deaths
52
119
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
15
7
23
3.79
W
Bacchus
 
Bacchus
8
4
18
4.25
L
Fenrir
6
12
15
1.13
L
Nu Wa
2
6
19
1.92
W
Poseidon
Nxdfd
Poseidon
16
2
30
15.5
L
Nemesis
0
13
10
0.38
L
22
8
7
3.19
L
3
13
22
1.08
W
0
13
25
0.96
W
Bastet
ygrandry
Bastet
13
7
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,021
Damage
94,919
104,069
Taken
129,336
82,169
Mitigated
79,115
10,892
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
24,414
10,029
0
2,350
30,194
30,445
0
9,017
21,177
0
39,654
W
Bacchus
 
Bacchus
12,087
1,751
768
2,585
17,888
20,582
0
6,235
11,653
28,241
0
L
Fenrir
13,814
6,246
0
271
26,723
12,500
0
16,862
9,861
0
23,147
L
Nu Wa
18,723
6,279
0
657
15,810
5,115
0
9,902
5,908
55,349
0
W
Poseidon
Nxdfd
Poseidon
50,903
7,345
0
5,189
22,983
8,304
0
7,523
15,460
83,676
0
L
Nemesis
1,479
36
0
288
20,190
7,015
0
9,847
10,343
0
5,341
L
44,318
27,065
0
6,003
26,218
9,317
0
17,379
8,839
0
77,595
L
16,585
4,161
0
1,397
40,395
45,168
0
19,950
20,445
36,552
0
W
11,186
1,416
0
0
17,661
11,350
0
7,627
10,034
36,592
270
W
Bastet
ygrandry
Bastet
23,431
8,419
0
0
15,343
11,488
0
4,906
10,437
0
42,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,776
Gold Earned
72,949
231
Minions Killed
227
5
Camps Cleared
6
1,173,864
Distance Traveled
1,121,063
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,847
1,132
32
2
2
224,705
0
W
Bacchus
13,686
978
36
3
1
255,919
0
L
Fenrir
14,562
1,040
24
2
0
250,359
3
L
Nu Wa
13,734
981
70
5
2
232,948
0
W
Poseidon
18,025
1,288
77
6
2
264,393
1
L
Nemesis
11,756
840
4
0
1
195,518
0
L
Neith
18,589
1,328
84
6
1
220,159
0
L
Ymir
14,308
1,022
45
3
2
222,079
0
W
Agni
13,321
952
54
4
0
174,525
0
W
Bastet
15,897
1,136
32
2
0
254,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role