Player Matchup

Hercules
Hercules
DG-Vanishing
Hercules
Level 9
God Stats
8W - 8L
1,479 SR
Queue Stats
65W - 59L
1,452 Elo+
Solo
Bakasura
Bakasura
Jiiids
Bakasura
Level 14
God Stats
2W - 1L
1,803 SR
Queue Stats
49W - 45L
1,436 Elo+
Solo
Ares
Ares
SpokeniKxmoi
Ares
Level 10
God Stats
5W - 6L
1,837 SR
Queue Stats
48W - 51L
1,415 Elo+
Solo
King Arthur
King Arthur
SwimSalt3472205
King Arthur
Level 29
God Stats
6W - 5L
1,619 SR
Queue Stats
99W - 123L
1,482 Elo+
Solo
Ra
Ra
johnghostx
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
986 Elo+
Solo
Team Averages
Level 13
1,647 SR
1,354 Elo+

VS

Team Averages
Level 35
1,473 SR
1,574 Elo+
Cernunnos
Cernunnos
Ram-Joey
Cernunnos
Level 23
God Stats
10W - 8L
1,543 SR
Queue Stats
12W - 9L
1,639 Elo+
Party 1
Merlin
Merlin
TigerishSheep14
Merlin
Level 22
God Stats
5W - 8L
1,310 SR
Queue Stats
94W - 114L
1,452 Elo+
Solo
Arachne
Arachne
WorIdLegacy
Arachne
Level 101
God Stats
3W - 2L
1,526 SR
Queue Stats
76W - 81L
1,500 Elo+
Party 1
Anubis
Anubis
samuel62892
Anubis
Level 15
God Stats
2W - 0L
1,522 SR
Queue Stats
10W - 6L
1,639 Elo+
Party 1
Zeus
Zeus
thedarkshadow99
Zeus
Level 15
God Stats
12W - 6L
1,463 SR
Queue Stats
14W - 9L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DG-Vanishing
Hercules
13
4 / 3 / 4
7,985
363
5,172
18,939
15,172
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Jiiids
Bakasura
15
5 / 9 / 3
9,614
437
8,852
23,009
6,952
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 6 / 4
9,754
443
6,289
18,420
13,013
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SwimSalt3472205
King Arthur
18
6 / 3 / 2
10,765
489
6,619
16,297
14,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 11 / 1
8,906
405
2,822
12,325
3,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ram-Joey
Cernunnos
15
5 / 7 / 5
10,899
495
12,794
12,194
4,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 0 / 11
12,413
564
10,700
6,559
2,641
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
WorIdLegacy
Arachne
20
20 / 0 / 2
15,390
700
24,687
15,007
8,702
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
17
2 / 7 / 3
11,373
517
11,902
13,975
6,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 10 / 3
10,294
468
10,577
11,555
3,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
23
Kills
32
32
Deaths
24
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
DG-Vanishing
Hercules
4
3
4
2
L
Bakasura
Jiiids
Bakasura
5
9
3
0.72
W
Cernunnos
Ram-Joey
Cernunnos
5
7
5
1.07
L
7
6
4
1.5
L
King Arthur
SwimSalt3472205
King Arthur
6
3
2
2.33
W
2
0
11
7.5
W
Arachne
WorIdLegacy
Arachne
20
0
2
21
L
1
11
1
0.14
W
Anubis
2
7
3
0.5
W
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
70,660
88,990
Taken
59,290
53,105
Mitigated
25,593
17,608
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DG-Vanishing
Hercules
5,172
863
0
5,728
18,939
15,172
0
6,548
12,391
814
20,349
L
Bakasura
Jiiids
Bakasura
8,852
7,410
0
5,187
23,009
6,952
40
5,288
17,721
0
45,012
W
Cernunnos
Ram-Joey
Cernunnos
12,794
8,086
0
1,467
12,194
4,192
2,739
2,867
9,187
0
48,008
L
6,289
238
0
2,110
18,420
13,013
0
7,886
10,534
30,769
0
L
King Arthur
SwimSalt3472205
King Arthur
6,619
881
0
3,883
16,297
14,744
223
8,013
8,284
0
58,002
W
10,700
1,081
0
2,654
6,559
2,641
1,642
2,184
4,235
71,437
0
W
Arachne
WorIdLegacy
Arachne
24,687
18,664
0
7,882
15,007
8,702
3,674
1,272
13,385
0
121,954
L
2,822
278
78
622
12,325
3,224
786
5,444
6,881
47,848
0
W
Anubis
11,902
964
0
4,003
13,975
6,561
1,539
1,704
12,271
63,696
0
W
10,577
2,663
0
0
11,555
3,497
1,901
1,723
9,687
36,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,024
Gold Earned
60,369
343
Minions Killed
520
0
Camps Cleared
0
1,656,090
Distance Traveled
1,887,718
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,985
363
34
2
0
336,175
0
L
Bakasura
9,614
437
88
4
0
388,144
0
W
Cernunnos
10,899
495
59
3
0
388,883
3
L
Ares
9,754
443
41
2
0
314,902
2
L
King Arthur
10,765
489
89
4
0
355,249
3
W
Merlin
12,413
564
138
6
0
369,649
2
W
Arachne
15,390
700
164
7
0
457,378
3
L
Ra
8,906
405
91
4
0
261,620
1
W
Anubis
11,373
517
105
5
0
324,008
0
W
Zeus
10,294
468
54
2
0
347,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role