Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Naturehell
Scylla
Level 148
God Stats
1W - 1L
1,694 SR
Queue Stats
37W - 41L
1,541 Elo+
Party 1
Neith
Neith
loema29
Neith
Level 123
God Stats
33W - 24L
1,702 SR
Queue Stats
101W - 98L
1,423 Elo+
Party 1
Team Averages
Level 144
1,632 SR
1,488 Elo+

VS

Team Averages
Level 69
1,468 SR
1,447 Elo+
Chang'e
Chang'e
 
Chang'e
Level 38
God Stats
1W - 1L
1,129 SR
Queue Stats
41W - 42L
1,408 Elo+
Solo
Arachne
Arachne
Supertony92110
Arachne
Level 85
God Stats
25W - 13L
1,653 SR
Queue Stats
101W - 91L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
malsino
Ah Puch
Level 85
God Stats
48W - 29L
1,620 SR
Queue Stats
103W - 92L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 1 / 1
9,620
687
3,192
5,599
3,369
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Naturehell
Scylla
10
2 / 0 / 4
8,297
593
6,066
5,064
1,594
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
loema29
Neith
9
0 / 4 / 4
7,923
566
4,447
7,636
2,558
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 3 / 2
8,677
620
1,903
7,811
2,298
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 1
9,293
664
4,493
9,388
2,932
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
malsino
Ah Puch
11
0 / 2 / 3
8,894
635
7,706
6,312
1,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
5
5
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
1
1
5.5
W
Chang'e
 
Chang'e
2
3
2
1
L
Scylla
Naturehell
Scylla
2
0
4
4
W
3
2
1
1.75
L
Neith
loema29
Neith
0
4
4
0.5
W
Ah Puch
malsino
Ah Puch
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,705
Damage
14,102
18,299
Taken
23,511
7,521
Mitigated
6,976
2,643
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,192
622
0
0
5,599
3,369
0
2,372
3,227
13,418
0
W
Chang'e
 
Chang'e
1,903
219
2,181
2,935
7,811
2,298
906
3,327
4,484
28,580
0
L
Scylla
Naturehell
Scylla
6,066
226
0
1,463
5,064
1,594
0
2,255
2,809
28,817
0
W
4,493
2,993
633
4,963
9,388
2,932
416
4,069
5,319
0
31,537
L
Neith
loema29
Neith
4,447
1,056
258
922
7,636
2,558
0
5,041
2,595
0
22,742
W
Ah Puch
malsino
Ah Puch
7,706
46
310
580
6,312
1,746
614
2,303
4,009
41,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
26,864
121
Minions Killed
165
0
Camps Cleared
0
623,736
Distance Traveled
715,262
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,620
687
15
1
0
219,657
1
W
Chang'e
8,677
620
46
3
0
246,883
5
L
Scylla
8,297
593
53
4
0
214,762
3
W
Arachne
9,293
664
48
3
0
221,424
5
L
Neith
7,923
566
53
4
0
189,317
1
W
Ah Puch
8,894
635
71
5
0
246,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role