Player Matchup

Neith
Neith
Blckspiraldancr
Neith
Level 27
God Stats
7W - 9L
1,384 SR
Queue Stats
31W - 35L
1,496 Elo+
Solo
Ares
Ares
Legendary-_Rhino
Ares
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,369 Elo+
Party 1
Zeus
Zeus
Legendary-_Taz
Zeus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 1
Team Averages
Level 40
1,461 SR
1,412 Elo+

VS

Team Averages
Level 15
1,473 SR
1,398 Elo+
Skadi
Skadi
GallowBoye
Skadi
Level 15
God Stats
16W - 20L
1,427 SR
Queue Stats
27W - 41L
1,385 Elo+
Party 2
Merlin
Merlin
OnixPower89
Merlin
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,376 Elo+
Party 2
Fenrir
Fenrir
TITANFALL BOSS2
Fenrir
Level 26
God Stats
9W - 11L
1,490 SR
Queue Stats
61W - 82L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
12,086
604
7,399
10,694
3,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 6
10,989
549
2,583
14,986
15,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 7 / 1
13,954
698
20,792
15,092
5,335
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
6 / 3 / 8
13,052
653
13,481
13,119
5,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
13
2 / 5 / 9
11,601
580
10,173
12,515
4,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
8 / 3 / 7
13,530
677
9,161
15,726
9,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
16
16
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
L
Skadi
6
3
8
3.33
W
0
4
6
0.75
W
9
7
1
1.36
L
Merlin
2
5
9
1.3
L
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
32,815
40,772
Taken
41,360
24,987
Mitigated
19,891
4,579
Healing
690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,399
3,062
0
233
10,694
3,987
1,448
1,819
8,875
0
46,429
L
Skadi
13,481
5,235
0
0
13,119
5,249
502
8,456
4,663
0
56,885
W
2,583
0
0
0
14,986
15,665
0
2,983
12,003
4,417
0
W
20,792
3,196
0
4,346
15,092
5,335
1,120
5,406
9,686
69,686
0
L
Merlin
10,173
371
0
144
12,515
4,683
384
8,299
4,216
32,020
0
L
9,161
664
0
546
15,726
9,959
624
6,694
9,032
0
45,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
38,183
191
Minions Killed
204
0
Camps Cleared
0
878,601
Distance Traveled
980,155
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,086
604
95
5
0
288,381
6
L
Skadi
13,052
653
88
4
0
328,435
2
W
Ares
10,989
549
6
0
0
304,879
0
W
Zeus
13,954
698
90
5
0
285,341
4
L
Merlin
11,601
580
48
2
0
285,778
0
L
Fenrir
13,530
677
68
3
0
365,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role