Player Matchup

Fenrir
Fenrir
Doctor_WilCUNow
Fenrir
Level 28
God Stats
0W - 1L
1,472 SR
Queue Stats
14W - 29L
1,274 Elo+
Party 1
Jing Wei
Jing Wei
ICE BERG ALEXJR
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 62L
1,257 Elo+
Solo
Nox
Nox
LordSebun
Nox
Level 60
God Stats
0W - 3L
1,292 SR
Queue Stats
4W - 17L
1,207 Elo+
Party 1
Ymir
Ymir
Nokamimo
Ymir
Level 7
God Stats
1W - 2L
1,608 SR
Queue Stats
5W - 7L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
nicoale17
Kukulkan
Level 10
God Stats
3W - 4L
1,290 SR
Queue Stats
56W - 68L
1,162 Elo+
Solo
Team Averages
Level 27
1,432 SR
1,241 Elo+

VS

Team Averages
Level 19
1,417 SR
1,316 Elo+
Yemoja
Yemoja
 
Yemoja
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Alx___666
Neith
Level 22
God Stats
9W - 15L
1,299 SR
Queue Stats
83W - 112L
1,249 Elo+
Solo
Bakasura
Bakasura
CarvedPumpkinzzz
Bakasura
Level 15
God Stats
19W - 14L
1,449 SR
Queue Stats
101W - 117L
1,217 Elo+
Party 2
Fenrir
Fenrir
Vbbnoord
Fenrir
Level 9
God Stats
23W - 15L
1,198 SR
Queue Stats
43W - 34L
1,169 Elo+
Solo
Medusa
Medusa
olkyshark
Medusa
Level 19
God Stats
33W - 25L
1,638 SR
Queue Stats
33W - 26L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 5
16,890
994
36,992
30,967
17,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
20
8 / 12 / 7
16,250
956
24,582
24,826
10,244
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
0 / 6 / 12
15,149
891
21,434
20,787
10,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
20
0 / 11 / 7
13,894
817
8,830
33,346
34,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
nicoale17
Kukulkan
20
0 / 10 / 6
14,899
876
5,154
17,432
8,603
Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
13 / 0 / 23
18,139
1,067
30,911
23,920
32,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Alx___666
Neith
20
7 / 3 / 11
16,081
946
17,182
15,084
8,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
16 / 7 / 14
16,747
985
31,986
24,675
13,200
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Vbbnoord
Fenrir
20
3 / 3 / 17
15,613
918
11,211
24,186
18,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
olkyshark
Medusa
20
8 / 4 / 13
16,287
958
24,442
16,298
8,033
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
125
17
Kills
47
47
Deaths
17
37
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
13
0
23
24.5
W
Neith
Alx___666
Neith
7
3
11
4.17
W
16
7
14
3.29
L
9
8
5
1.44
L
Jing Wei
8
12
7
0.96
L
0
6
12
1
L
Ymir
0
11
7
0.32
W
Fenrir
Vbbnoord
Fenrir
3
3
17
3.83
L
Kukulkan
nicoale17
Kukulkan
0
10
6
0.3
W
Medusa
olkyshark
Medusa
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,992
Damage
115,732
127,358
Taken
104,163
81,184
Mitigated
79,526
12,611
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
30,911
8,753
3,858
1,613
23,920
32,072
0
6,138
17,782
50,392
0
W
Neith
Alx___666
Neith
17,182
5,499
0
3,221
15,084
8,020
0
4,155
10,929
0
48,199
W
31,986
24,394
992
2,837
24,675
13,200
0
9,842
14,833
0
42,646
L
36,992
18,347
0
7,921
30,967
17,873
0
7,979
21,901
0
58,691
L
Jing Wei
24,582
19,372
0
0
24,826
10,244
0
8,121
16,425
0
32,865
L
21,434
1,574
404
3,226
20,787
10,189
0
4,216
16,151
53,528
0
L
Ymir
8,830
2,645
0
1,060
33,346
34,275
0
7,831
23,886
21,354
0
W
Fenrir
Vbbnoord
Fenrir
11,211
4,803
0
2,097
24,186
18,201
0
8,577
15,609
0
25,965
L
Kukulkan
nicoale17
Kukulkan
5,154
787
0
0
17,432
8,603
0
2,764
14,528
55,770
0
W
Medusa
olkyshark
Medusa
24,442
14,477
0
0
16,298
8,033
0
6,706
9,592
0
56,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,082
Gold Earned
82,867
280
Minions Killed
265
4
Camps Cleared
16
1,450,909
Distance Traveled
1,463,448
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
18,139
1,067
48
3
1
316,174
0
W
Neith
16,081
946
82
5
0
250,013
0
W
Bakasura
16,747
985
38
2
2
255,360
0
L
Fenrir
16,890
994
25
1
2
345,191
1
L
Jing Wei
16,250
956
16
1
0
374,154
0
L
Nox
15,149
891
88
5
0
266,260
0
L
Ymir
13,894
817
35
2
1
250,970
0
W
Fenrir
15,613
918
19
1
7
353,616
0
L
Kukulkan
14,899
876
116
7
1
214,334
3
W
Medusa
16,287
958
78
5
6
288,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role