Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Magetie
Ne Zha
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 73L
1,641 Elo+
Solo
Xbalanque
Xbalanque
OmniOnion
Xbalanque
Level 107
God Stats
3W - 5L
1,564 SR
Queue Stats
71W - 76L
1,625 Elo+
Solo
Team Averages
Level 118
1,521 SR
1,589 Elo+

VS

Team Averages
Level 145
1,403 SR
1,610 Elo+
King Arthur
King Arthur
AxelBlake
King Arthur
Level 147
God Stats
1W - 1L
1,308 SR
Queue Stats
162W - 129L
1,599 Elo+
Solo
Izanami
Izanami
KakashisenpaiT7
Izanami
Level 135
God Stats
4W - 3L
1,543 SR
Queue Stats
198W - 204L
1,557 Elo+
Solo
Janus
Janus
t0n0
Janus
Level 152
God Stats
1W - 0L
1,359 SR
Queue Stats
55W - 45L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 8 / 4
12,723
670
13,922
16,344
5,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Magetie
Ne Zha
14
4 / 1 / 5
12,045
634
6,645
15,624
12,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
OmniOnion
Xbalanque
12
2 / 3 / 4
11,244
592
5,841
11,303
4,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AxelBlake
King Arthur
13
3 / 6 / 8
12,379
652
10,567
18,049
17,110
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 7
12,947
681
9,093
9,827
3,475
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
t0n0
Janus
14
5 / 2 / 4
12,594
663
14,834
8,996
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
11
Kills
12
12
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
8
4
0.88
W
King Arthur
AxelBlake
King Arthur
3
6
8
1.17
W
4
3
7
2.5
L
Ne Zha
Magetie
Ne Zha
4
1
5
6.5
L
Xbalanque
OmniOnion
Xbalanque
2
3
4
1.33
W
Janus
t0n0
Janus
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,408
Damage
34,494
43,271
Taken
36,872
22,881
Mitigated
23,663
8,698
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,922
180
0
3,240
16,344
5,671
395
6,038
10,306
60,148
0
W
King Arthur
AxelBlake
King Arthur
10,567
811
0
3,734
18,049
17,110
20
7,360
10,689
0
32,621
W
9,093
5,312
0
1,973
9,827
3,475
2,464
3,188
6,639
0
68,329
L
Ne Zha
Magetie
Ne Zha
6,645
1,893
0
2,344
15,624
12,611
548
5,753
9,871
0
31,211
L
Xbalanque
OmniOnion
Xbalanque
5,841
2,766
0
3,114
11,303
4,599
735
3,108
8,195
0
40,670
W
Janus
t0n0
Janus
14,834
373
0
714
8,996
3,078
215
3,721
5,275
69,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
37,920
214
Minions Killed
257
0
Camps Cleared
0
974,926
Distance Traveled
998,328
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,723
670
97
5
0
329,967
3
W
King Arthur
12,379
652
35
2
0
324,452
2
W
Izanami
12,947
681
117
6
0
310,011
5
L
Ne Zha
12,045
634
46
2
0
370,473
5
L
Xbalanque
11,244
592
71
4
0
274,486
5
W
Janus
12,594
663
105
6
0
363,865
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role