Player Matchup

Khepri
Khepri
ZeebaK
Khepri
Level 129
God Stats
4W - 1L
1,316 SR
Queue Stats
57W - 56L
1,582 Elo+
Party 1
Izanami
Izanami
joeylee642
Izanami
Level 65
God Stats
4W - 2L
1,639 SR
Queue Stats
12W - 5L
1,729 Elo+
Party 1
Janus
Janus
nstaller
Janus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,582 Elo+
Party 1
Team Averages
Level 110
1,485 SR
1,631 Elo+

VS

Team Averages
Level 98
1,459 SR
1,527 Elo+
Thor
Thor
DeAdDoOkIe
Thor
Level 88
God Stats
3W - 2L
1,534 SR
Queue Stats
19W - 23L
1,525 Elo+
Party 2
Chang'e
Chang'e
Kingd Angel
Chang'e
Level 107
God Stats
6W - 5L
1,344 SR
Queue Stats
147W - 140L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZAssaSSin9
Ah Muzen Cab
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 24L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ZeebaK
Khepri
12
1 / 3 / 8
12,401
653
7,082
15,871
19,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
joeylee642
Izanami
15
5 / 6 / 9
13,478
709
15,696
17,145
5,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Janus
nstaller
Janus
15
12 / 7 / 4
14,338
755
14,947
17,203
4,452
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 6 / 5
14,390
757
17,035
16,685
6,418
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Kingd Angel
Chang'e
13
4 / 5 / 6
12,451
655
10,886
16,464
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ZAssaSSin9
Ah Muzen Cab
15
2 / 7 / 9
12,928
680
14,713
17,791
6,124
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
18
Kills
16
16
Deaths
18
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
6
5
2.08
W
Chang'e
Kingd Angel
Chang'e
4
5
6
1.4
W
Ah Muzen Cab
ZAssaSSin9
Ah Muzen Cab
2
7
9
0.93
L
Khepri
ZeebaK
Khepri
1
3
8
1.67
L
Izanami
joeylee642
Izanami
5
6
9
1.58
L
Janus
nstaller
Janus
12
7
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,725
Damage
42,634
50,219
Taken
50,940
29,845
Mitigated
17,755
8,524
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,035
3,803
294
2,399
16,685
6,418
24
7,485
9,200
0
38,835
W
Chang'e
Kingd Angel
Chang'e
10,886
327
3,083
6,305
16,464
5,213
802
5,979
10,485
36,550
0
W
Ah Muzen Cab
ZAssaSSin9
Ah Muzen Cab
14,713
5,878
0
6,049
17,791
6,124
1,390
8,585
9,206
0
65,267
L
Khepri
ZeebaK
Khepri
7,082
417
0
1,701
15,871
19,961
234
4,121
11,750
28,878
0
L
Izanami
joeylee642
Izanami
15,696
10,874
0
2,475
17,145
5,432
488
3,982
13,163
0
74,281
L
Janus
nstaller
Janus
14,947
1,065
160
4,188
17,203
4,452
466
3,055
14,148
51,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,217
Gold Earned
39,769
238
Minions Killed
205
0
Camps Cleared
0
1,009,917
Distance Traveled
1,007,128
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,390
757
42
2
0
333,319
2
W
Chang'e
12,451
655
58
3
0
324,955
2
W
Ah Muzen Cab
12,928
680
105
6
0
348,854
1
L
Khepri
12,401
653
44
2
0
368,264
3
L
Izanami
13,478
709
123
6
0
299,645
4
L
Janus
14,338
755
71
4
0
342,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role