Player Matchup

Apollo
Apollo
Marcinekkmitek
Apollo
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
120W - 73L
1,186 Elo+
Party 2
Ra
Ra
czopixx
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 92L
1,186 Elo+
Party 2
Thor
Thor
lukis19977
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 16L
1,186 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,186 Elo+

VS

Team Averages
Level 36
1,747 SR
1,396 Elo+
Neith
Neith
BlazingBanana507
Neith
Level 29
God Stats
4W - 3L
1,872 SR
Queue Stats
33W - 45L
1,401 Elo+
Solo
Fenrir
Fenrir
Kenashy
Fenrir
Level 69
God Stats
3W - 1L
1,510 SR
Queue Stats
11W - 11L
1,394 Elo+
Party 1
Cerberus
Cerberus
TavaresFabinho
Cerberus
Level 10
God Stats
9W - 6L
1,860 SR
Queue Stats
11W - 10L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
9,193
575
9,740
13,639
4,488
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 4
10,283
643
8,352
9,147
3,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 9 / 1
10,377
649
6,592
11,849
3,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 6
13,171
823
13,160
8,700
3,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Kenashy
Fenrir
12
6 / 4 / 11
11,041
690
8,436
12,288
7,393
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
13
4 / 0 / 16
11,085
693
9,317
14,758
15,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
23
23
Deaths
5
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
13
1
6
16
W
Fenrir
Kenashy
Fenrir
6
4
11
2.88
L
0
8
4
0.25
W
Cerberus
4
0
16
12
L
1
6
4
0.5
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
30,913
34,635
Taken
35,746
11,465
Mitigated
26,806
3,577
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,160
6,549
633
2,332
8,700
3,919
2,831
1,271
7,429
0
81,728
W
Fenrir
Kenashy
Fenrir
8,436
1,166
0
978
12,288
7,393
308
2,671
9,617
0
17,527
L
9,740
7,980
0
1,343
13,639
4,488
0
3,459
10,180
0
29,964
W
Cerberus
9,317
226
0
3,302
14,758
15,494
142
4,479
10,279
22,408
350
L
8,352
894
1,235
999
9,147
3,038
112
2,368
6,779
47,394
0
L
6,592
1,484
0
0
11,849
3,939
0
3,213
8,636
0
14,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
35,297
152
Minions Killed
220
0
Camps Cleared
0
791,324
Distance Traveled
850,686
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,171
823
152
10
0
256,977
1
W
Fenrir
11,041
690
15
1
0
302,857
3
L
Apollo
9,193
575
50
3
0
263,115
0
W
Cerberus
11,085
693
53
3
0
290,852
1
L
Ra
10,283
643
88
6
0
281,255
0
L
Thor
10,377
649
14
1
0
246,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role