Player Matchup

Baron Samedi
Baron Samedi
AzianJason
Baron Samedi
Level 46
God Stats
6W - 3L
1,398 SR
Queue Stats
6W - 5L
1,239 Elo+
Party 3
Kali
Kali
ConquerorShadow
Kali
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 163L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
Mavler
Heimdallr
Level 103
God Stats
0W - 4L
1,278 SR
Queue Stats
110W - 112L
1,552 Elo+
Party 3
Set
Set
NewBlueWorld
Set
Level 69
God Stats
0W - 1L
1,313 SR
Queue Stats
4W - 6L
1,414 Elo+
Party 3
Ra
Ra
Siren Of Dreams
Ra
Level 67
God Stats
7W - 10L
1,665 SR
Queue Stats
129W - 123L
1,432 Elo+
Party 1
Team Averages
Level 76
1,431 SR
1,412 Elo+

VS

Team Averages
Level 60
1,620 SR
1,493 Elo+
Bakasura
Bakasura
GoldenTitan1240
Bakasura
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 50L
1,598 Elo+
Party 2
Scylla
Scylla
ImWhitBeJealous
Scylla
Level 44
God Stats
4W - 3L
1,440 SR
Queue Stats
19W - 18L
1,531 Elo+
Solo
Aphrodite
Aphrodite
JUICEboxJAY
Aphrodite
Level 81
God Stats
5W - 1L
1,727 SR
Queue Stats
69W - 77L
1,458 Elo+
Party 2
Ymir
Ymir
OrangePhoenix49
Ymir
Level 27
God Stats
5W - 4L
1,657 SR
Queue Stats
18W - 31L
1,312 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XoFiredragonoX
Cu Chulainn
Level 85
God Stats
4W - 3L
1,776 SR
Queue Stats
57W - 61L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzianJason
Baron Samedi
19
4 / 4 / 14
12,599
1,050
16,502
13,941
5,310
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 12 / 11
13,258
1,105
16,326
24,857
10,581
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Mavler
Heimdallr
19
5 / 9 / 13
13,277
1,106
14,874
20,000
7,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 13 / 16
11,970
998
17,076
31,080
12,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 7 / 12
12,567
1,047
15,284
19,107
6,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
9 / 5 / 23
13,333
1,111
18,607
18,246
8,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 2 / 22
14,765
1,230
28,230
5,574
1,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
JUICEboxJAY
Aphrodite
20
11 / 2 / 23
14,178
1,182
18,850
14,294
12,417
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
4 / 9 / 26
12,853
1,071
10,741
25,548
18,935
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
XoFiredragonoX
Cu Chulainn
20
10 / 6 / 23
13,640
1,137
23,237
24,792
21,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
162
24
Kills
45
45
Deaths
24
66
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AzianJason
Baron Samedi
4
4
14
2.75
L
6
12
11
0.96
W
Bakasura
9
5
23
4.1
W
11
2
22
11
W
Aphrodite
JUICEboxJAY
Aphrodite
11
2
23
11.25
L
Heimdallr
Mavler
Heimdallr
5
9
13
1.28
L
3
13
16
0.85
W
4
9
26
1.89
L
6
7
12
1.71
W
Cu Chulainn
XoFiredragonoX
Cu Chulainn
10
6
23
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,062
Damage
99,665
108,985
Taken
88,454
41,901
Mitigated
63,061
16,414
Healing
28,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AzianJason
Baron Samedi
16,502
1,917
2,936
3,543
13,941
5,310
0
6,272
7,252
33,108
0
L
16,326
10,278
0
3,894
24,857
10,581
0
15,169
9,268
0
39,177
W
Bakasura
18,607
11,477
0
3,060
18,246
8,137
0
6,195
12,048
0
32,302
W
28,230
1,804
0
0
5,574
1,881
0
1,883
3,691
57,141
0
W
Aphrodite
JUICEboxJAY
Aphrodite
18,850
3,212
11,653
8,704
14,294
12,417
0
7,067
7,227
40,555
0
L
Heimdallr
Mavler
Heimdallr
14,874
6,577
0
682
20,000
7,596
0
9,239
10,530
0
35,997
L
17,076
8,414
634
1,778
31,080
12,225
0
15,915
14,157
0
30,832
W
10,741
2,634
277
789
25,548
18,935
0
5,753
19,795
22,168
0
L
15,284
1,053
1,048
1,899
19,107
6,189
0
11,226
7,816
41,881
0
W
Cu Chulainn
XoFiredragonoX
Cu Chulainn
23,237
8,163
1,007
3,431
24,792
21,691
0
10,888
11,933
0
46,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,671
Gold Earned
68,769
193
Minions Killed
239
6
Camps Cleared
8
983,327
Distance Traveled
1,073,295
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,599
1,050
40
3
0
198,473
0
L
Kali
13,258
1,105
35
3
4
197,453
0
W
Bakasura
13,333
1,111
40
3
2
236,378
0
W
Scylla
14,765
1,230
84
7
1
197,142
1
W
Aphrodite
14,178
1,182
55
5
1
212,577
0
L
Heimdallr
13,277
1,106
47
4
0
178,873
0
L
Set
11,970
998
19
2
2
214,631
0
W
Ymir
12,853
1,071
17
1
3
225,849
1
L
Ra
12,567
1,047
52
4
0
193,897
0
W
Cu Chulainn
13,640
1,137
43
4
1
201,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role