Player Matchup

Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver IV
ChaosTheUnborn
Sobek
Silver IV
Level 74
God Stats
33W - 27L
1,604 SR
Queue Stats
56W - 65L
1,199 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Protophreak
Ah Muzen Cab
Silver III
Level 48
God Stats
3W - 8L
1,460 SR
Queue Stats
34W - 45L
1,123 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,521 SR
1,274 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,544 SR
1,168 MMR
Anhur
Anhur
Bronze I
Farruco
Anhur
Bronze I
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 97L
1,171 MMR
Party 1
Hel
Hel
Silver IV
IvIMoHa
Hel
Silver IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 97L
1,267 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
Naglec
Sun Wukong
Silver III
Level 86
God Stats
16W - 18L
1,631 SR
Queue Stats
64W - 75L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 7 / 13
14,643
610
14,855
21,599
11,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 2 / 18
17,095
712
15,580
30,136
43,439
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Protophreak
Ah Muzen Cab
18
17 / 5 / 4
17,856
744
26,050
19,379
8,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
HeimdallrBacchusPersephoneYemojaZeus

VS

Bans
KukulkanKumbhakarnaNeithTerraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Farruco
Anhur
15
8 / 8 / 3
15,552
648
25,791
21,965
6,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
15
4 / 10 / 7
14,746
614
20,258
21,937
7,127
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
Naglec
Sun Wukong
13
2 / 6 / 7
13,215
551
10,857
27,164
21,130
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
24
Kills
14
14
Deaths
24
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
7
13
1.36
W
4
2
18
6.5
L
Anhur
Farruco
Anhur
8
8
3
1.19
L
Hel
4
10
7
0.75
L
Sun Wukong
Naglec
Sun Wukong
2
6
7
0.92
W
Ah Muzen Cab
Protophreak
Ah Muzen Cab
17
5
4
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,485
Damage
56,906
71,114
Taken
71,066
63,046
Mitigated
35,019
28,700
Healing
24,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,855
1,130
9,035
9,374
21,599
11,328
380
5,796
15,803
54,493
0
W
15,580
1,275
0
6,263
30,136
43,439
356
8,521
21,615
45,909
0
L
Anhur
Farruco
Anhur
25,791
12,269
0
632
21,965
6,762
660
8,630
13,335
0
69,118
L
Hel
20,258
1,848
9,474
6,511
21,937
7,127
237
8,870
13,067
73,729
0
L
Sun Wukong
Naglec
Sun Wukong
10,857
894
1,575
6,619
27,164
21,130
0
13,452
13,712
0
43,474
W
Ah Muzen Cab
Protophreak
Ah Muzen Cab
26,050
11,707
0
4,028
19,379
8,279
1,427
6,206
13,173
461
96,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,594
Gold Earned
43,513
244
Minions Killed
283
0
Camps Cleared
0
1,322,973
Distance Traveled
1,187,304
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,643
610
76
3
0
459,473
6
W
Sobek
17,095
712
58
2
0
427,188
7
L
Anhur
15,552
648
101
4
0
378,978
7
L
Hel
14,746
614
108
5
0
378,526
1
L
Sun Wukong
13,215
551
74
3
0
429,800
0
W
Ah Muzen Cab
17,856
744
110
5
0
436,312
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role