Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
2W - 3L
1,068 SR
Queue Stats
64W - 59L
1,345 Elo+
Solo
Sol
Sol
EthanAlyssa1
Sol
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 1
Sobek
Sobek
MassiveFork14
Sobek
Level 18
God Stats
1W - 1L
1,697 SR
Queue Stats
124W - 185L
1,309 Elo+
Solo
Ao Kuang
Ao Kuang
Oneyedfirefist
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 1
Merlin
Merlin
SanduStefan
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,275 Elo+
Solo
Team Averages
Level 14
1,496 SR
1,456 Elo+

VS

Team Averages
Level 16
1,466 SR
1,347 Elo+
Kukulkan
Kukulkan
CheezeWarrior
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 88L
1,262 Elo+
Party 2
Fenrir
Fenrir
GRIFFIN MF
Fenrir
Level 16
God Stats
45W - 45L
1,440 SR
Queue Stats
149W - 140L
1,350 Elo+
Solo
Pele
Pele
Vennom_VV
Pele
Level 16
God Stats
15W - 11L
1,562 SR
Queue Stats
43W - 53L
1,385 Elo+
Solo
Ra
Ra
W1LD9
Ra
Level 4
God Stats
4W - 2L
1,570 SR
Queue Stats
4W - 2L
1,464 Elo+
Party 2
Janus
Janus
lI OriGiNz Il
Janus
Level 25
God Stats
4W - 5L
1,259 SR
Queue Stats
90W - 76L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 2 / 0
6,752
1,350
4,459
5,393
1,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 0
4,890
978
0
0
0
11
0 / 5 / 3
5,725
1,145
3,017
7,533
6,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
9
0 / 1 / 0
4,890
978
415
1,267
450
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
11
1 / 4 / 3
5,943
1,189
3,556
4,627
1,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

367

VS

Team 2 Tickets

423

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CheezeWarrior
Kukulkan
10
0 / 1 / 6
5,650
1,130
2,440
2,832
1,057
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
GRIFFIN MF
Fenrir
12
5 / 0 / 1
6,937
1,387
4,057
4,096
1,483
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
11
2 / 1 / 6
6,279
1,256
3,474
3,469
1,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
11
2 / 2 / 6
6,236
1,247
3,420
4,300
1,541
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 4
6,524
1,305
3,501
3,400
1,232
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
12
12
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
0
1.5
W
Kukulkan
CheezeWarrior
Kukulkan
0
1
6
3
L
0
0
0
0
W
Fenrir
GRIFFIN MF
Fenrir
5
0
1
5.5
L
0
5
3
0.3
L
Ao Kuang
0
1
0
0
L
Merlin
1
4
3
0.63
W
Pele
2
1
6
5
W
Ra
2
2
6
2.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,447
Damage
16,892
18,820
Taken
18,097
10,014
Mitigated
6,581
1,458
Healing
2,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,459
961
0
516
5,393
1,818
0
2,237
3,156
0
20,878
W
Kukulkan
CheezeWarrior
Kukulkan
2,440
1,164
0
56
2,832
1,057
0
1,027
1,805
4,434
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
GRIFFIN MF
Fenrir
4,057
828
0
1,022
4,096
1,483
0
319
3,777
0
12,297
L
3,017
238
0
493
7,533
6,355
0
3,482
4,051
8,781
0
L
Ao Kuang
415
0
0
449
1,267
450
0
1,267
0
415
0
L
Merlin
3,556
436
0
0
4,627
1,391
0
2,375
2,252
6,568
0
W
Pele
3,474
1,085
0
136
3,469
1,268
0
1,468
2,001
0
7,890
W
Ra
3,420
734
591
350
4,300
1,541
0
1,843
1,557
6,401
0
W
3,501
1,184
0
0
3,400
1,232
0
2,331
1,069
7,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
31,626
56
Minions Killed
53
3
Camps Cleared
2
270,511
Distance Traveled
462,083
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,752
1,350
36
7
1
101,176
0
W
Kukulkan
5,650
1,130
4
1
0
67,800
1
L
Sol
4,890
978
0
0
0
0
0
W
Fenrir
6,937
1,387
24
5
2
114,034
0
L
Sobek
5,725
1,145
13
3
2
75,969
0
L
Ao Kuang
4,890
978
0
0
0
16,144
0
L
Merlin
5,943
1,189
7
1
0
77,222
0
W
Pele
6,279
1,256
9
2
0
93,009
0
W
Ra
6,236
1,247
5
1
0
91,309
1
W
Janus
6,524
1,305
11
2
0
95,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role