Player Matchup

Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
SamBam21
Bacchus
Level 27
God Stats
21W - 16L
1,579 SR
Queue Stats
460W - 393L
1,617 Elo+
Party 1
Ra
Ra
TheDragonOfRa
Ra
Level 105
God Stats
7W - 5L
1,459 SR
Queue Stats
320W - 261L
1,664 Elo+
Party 1
Team Averages
Level 93
1,513 SR
1,593 Elo+

VS

Team Averages
Level 11
1,556 SR
1,481 Elo+
Anhur
Anhur
 
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
LionelJonsonI
Merlin
Level 8
God Stats
5W - 3L
1,669 SR
Queue Stats
8W - 4L
1,583 Elo+
Solo
Yemoja
Yemoja
ohhSQRT
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
3 / 0 / 4
6,126
1,021
3,510
2,907
804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
SamBam21
Bacchus
7
5 / 1 / 1
5,878
980
1,784
3,888
1,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 2 / 3
5,385
898
2,275
3,558
1,070
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
4
0 / 5 / 1
4,070
678
463
3,885
1,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
2 / 2 / 0
4,831
805
1,269
2,864
878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
ohhSQRT
Yemoja
6
0 / 2 / 1
4,424
737
961
4,023
1,777
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
4
5
L
Anhur
 
Anhur
0
5
1
0.1
L
2
2
0
1
W
Bacchus
SamBam21
Bacchus
5
1
1
5.5
W
1
2
3
1.25
L
Yemoja
ohhSQRT
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,569
Damage
2,693
10,353
Taken
10,772
3,854
Mitigated
3,744
4,112
Healing
341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,510
1,200
0
801
2,907
804
1,131
520
2,387
0
26,060
L
Anhur
 
Anhur
463
463
0
0
3,885
1,089
0
1,861
2,024
0
874
L
1,269
8
0
0
2,864
878
0
1,167
1,697
8,503
0
W
Bacchus
SamBam21
Bacchus
1,784
470
294
927
3,888
1,980
170
487
3,401
6,356
0
W
2,275
539
672
1,418
3,558
1,070
640
1,245
2,313
21,796
0
L
Yemoja
ohhSQRT
Yemoja
961
323
132
209
4,023
1,777
0
1,055
2,968
7,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,389
Gold Earned
13,325
93
Minions Killed
29
0
Camps Cleared
0
332,212
Distance Traveled
242,516
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,126
1,021
44
7
0
107,861
2
L
Anhur
4,070
678
3
1
0
74,621
2
L
Merlin
4,831
805
18
3
0
74,142
0
W
Bacchus
5,878
980
9
2
0
131,245
1
W
Ra
5,385
898
40
7
0
93,106
2
L
Yemoja
4,424
737
8
1
0
93,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role