Player Matchup

Fenrir
Fenrir
BarleyStew
Fenrir
Level 59
God Stats
5W - 8L
1,465 SR
Queue Stats
10W - 14L
1,403 Elo+
Solo
Cerberus
Cerberus
En3rgySurge
Cerberus
Level 61
God Stats
6W - 1L
1,470 SR
Queue Stats
9W - 2L
1,578 Elo+
Solo
Apollo
Apollo
Operandi
Apollo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
WhiteZicron
Cu Chulainn
Level 63
God Stats
3W - 1L
1,683 SR
Queue Stats
282W - 266L
1,468 Elo+
Solo
Anubis
Anubis
chrisofthecadys
Anubis
Level 120
God Stats
26W - 11L
1,701 SR
Queue Stats
432W - 402L
1,495 Elo+
Solo
Team Averages
Level 74
1,564 SR
1,480 Elo+

VS

Team Averages
Level 66
1,484 SR
1,405 Elo+
Merlin
Merlin
 
Merlin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
JaggerMcDagger
Ullr
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 70L
1,581 Elo+
Solo
Bakasura
Bakasura
SobekIsAligator
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,315 Elo+
Party 1
Mercury
Mercury
Sp00n S p o o n
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,264 Elo+
Party 1
Ah Puch
Ah Puch
neouniverse1
Ah Puch
Level 39
God Stats
11W - 22L
1,422 SR
Queue Stats
16W - 28L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BarleyStew
Fenrir
11
0 / 0 / 3
5,755
959
2,384
1,944
802
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
En3rgySurge
Cerberus
13
2 / 0 / 11
7,080
1,180
3,736
5,232
3,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Operandi
Apollo
12
6 / 1 / 3
7,267
1,211
4,817
4,935
1,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
WhiteZicron
Cu Chulainn
12
3 / 1 / 8
6,846
1,141
4,665
4,089
1,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 0 / 5
6,868
1,145
4,184
1,984
864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

380

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 2
5,801
967
2,068
2,438
586
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,037
1,006
2,487
4,873
1,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
11
1 / 1 / 1
6,239
1,040
3,548
5,589
1,737
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

10
0 / 5 / 1
5,611
935
2,363
6,164
1,549
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
neouniverse1
Ah Puch
11
1 / 3 / 0
5,882
980
5,365
4,590
1,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
13
Kills
2
2
Deaths
13
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
2
1
W
Fenrir
BarleyStew
Fenrir
0
0
3
1.5
W
Cerberus
En3rgySurge
Cerberus
2
0
11
7.5
L
0
3
1
0.17
W
Apollo
Operandi
Apollo
6
1
3
7.5
L
Bakasura
1
1
1
1.5
L
0
5
1
0.1
W
Cu Chulainn
WhiteZicron
Cu Chulainn
3
1
8
7
W
2
0
5
4.5
L
Ah Puch
neouniverse1
Ah Puch
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,786
Damage
15,831
18,184
Taken
23,654
8,764
Mitigated
6,605
1,390
Healing
1,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,068
151
0
120
2,438
586
0
759
1,679
7,155
0
W
Fenrir
BarleyStew
Fenrir
2,384
401
0
77
1,944
802
0
501
1,343
0
3,656
W
Cerberus
En3rgySurge
Cerberus
3,736
573
0
599
5,232
3,443
0
2,943
2,157
12,288
0
L
2,487
964
0
0
4,873
1,593
0
1,358
3,515
0
21,658
W
Apollo
Operandi
Apollo
4,817
3,020
0
173
4,935
1,697
0
2,078
2,437
0
12,304
L
Bakasura
3,548
2,238
0
1,029
5,589
1,737
0
2,141
3,448
0
9,150
L
2,363
1,243
0
0
6,164
1,549
0
2,285
3,879
0
9,181
W
Cu Chulainn
WhiteZicron
Cu Chulainn
4,665
1,074
0
0
4,089
1,958
0
1,291
2,464
2,205
12,406
W
4,184
95
0
541
1,984
864
0
620
1,364
27,085
0
L
Ah Puch
neouniverse1
Ah Puch
5,365
174
0
255
4,590
1,140
0
1,941
2,649
14,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,816
Gold Earned
29,570
119
Minions Killed
109
6
Camps Cleared
6
590,183
Distance Traveled
488,882
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,801
967
13
2
0
71,923
0
W
Fenrir
5,755
959
5
1
0
123,557
0
W
Cerberus
7,080
1,180
27
5
0
124,465
3
L
Ullr
6,037
1,006
48
8
0
105,495
1
W
Apollo
7,267
1,211
24
4
2
119,749
0
L
Bakasura
6,239
1,040
21
4
4
135,591
1
L
Mercury
5,611
935
8
1
2
102,618
2
W
Cu Chulainn
6,846
1,141
15
3
1
111,822
0
W
Anubis
6,868
1,145
48
8
3
110,590
0
L
Ah Puch
5,882
980
19
3
0
73,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role