Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 18
God Stats
13W - 27L
1,244 SR
Queue Stats
160W - 253L
1,230 Elo+
Party 1
Bastet
Bastet
AnubisTokRa
Bastet
Level 21
God Stats
80W - 60L
1,508 SR
Queue Stats
108W - 112L
1,375 Elo+
Solo
Chaac
Chaac
Berzhullis
Chaac
Level 22
God Stats
21W - 22L
1,166 SR
Queue Stats
188W - 186L
1,292 Elo+
Solo
Jing Wei
Jing Wei
Feriyal
Jing Wei
Level 12
God Stats
8W - 22L
1,173 SR
Queue Stats
133W - 207L
1,214 Elo+
Party 1
Team Averages
Level 18
1,318 SR
1,322 Elo+

VS

Team Averages
Level 22
1,417 SR
1,343 Elo+
Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CoBinks
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,364 Elo+
Solo
Hachiman
Hachiman
auroratg24
Hachiman
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 14L
1,238 Elo+
Solo
Horus
Horus
seyy5
Horus
Level 29
God Stats
0W - 3L
1,190 SR
Queue Stats
30W - 25L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
Людмила
Sun Wukong
Level 29
God Stats
3W - 6L
1,397 SR
Queue Stats
98W - 87L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
12 / 14 / 25
18,453
1,230
46,321
23,257
10,481
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
 
Merlin
20
5 / 5 / 35
16,359
1,091
25,146
16,041
6,728
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
20
8 / 2 / 18
15,769
1,051
22,460
11,852
4,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
9 / 13 / 24
16,844
1,123
24,241
36,408
29,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Feriyal
Jing Wei
20
14 / 13 / 20
17,373
1,158
26,404
25,380
11,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
2 / 7 / 18
13,906
927
9,339
21,400
9,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
CoBinks
Pele
20
17 / 14 / 15
17,932
1,195
37,236
39,890
14,107
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
auroratg24
Hachiman
20
11 / 7 / 23
18,527
1,235
22,364
24,490
9,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
seyy5
Horus
20
6 / 11 / 24
15,510
1,034
15,011
41,723
22,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Людмила
Sun Wukong
20
11 / 9 / 18
16,356
1,090
21,726
27,274
19,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
145
48
Kills
47
47
Deaths
48
122
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
12
14
25
1.75
W
Merlin
 
Merlin
5
5
35
4.5
L
Ravana
 
Ravana
2
7
18
1.57
W
Bastet
8
2
18
8.5
W
Chaac
9
13
24
1.62
L
Pele
CoBinks
Pele
17
14
15
1.75
W
Jing Wei
Feriyal
Jing Wei
14
13
20
1.85
L
Hachiman
auroratg24
Hachiman
11
7
23
3.21
L
Horus
seyy5
Horus
6
11
24
1.64
L
Sun Wukong
Людмила
Sun Wukong
11
9
18
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,572
Damage
105,676
112,938
Taken
154,777
62,847
Mitigated
75,785
10,374
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
46,321
25,741
0
0
23,257
10,481
0
0
23,257
0
79,369
W
Merlin
 
Merlin
25,146
914
0
0
16,041
6,728
0
0
16,041
52,307
0
L
Ravana
 
Ravana
9,339
3,118
0
1,676
21,400
9,953
0
4,225
17,175
0
34,403
W
Bastet
22,460
5,564
1,893
450
11,852
4,992
0
0
11,852
0
36,452
W
Chaac
24,241
10,623
0
8,031
36,408
29,186
0
0
36,408
256
46,144
L
Pele
CoBinks
Pele
37,236
11,599
0
2,067
39,890
14,107
0
6,660
33,230
0
56,757
W
Jing Wei
Feriyal
Jing Wei
26,404
17,021
0
0
25,380
11,460
0
0
25,380
0
47,813
L
Hachiman
auroratg24
Hachiman
22,364
10,916
0
1,997
24,490
9,391
0
4,434
20,056
0
76,939
L
Horus
seyy5
Horus
15,011
12,024
3,277
4,156
41,723
22,357
0
5,888
35,835
0
21,901
L
Sun Wukong
Людмила
Sun Wukong
21,726
3,622
0
332
27,274
19,977
0
4,179
23,095
0
29,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,798
Gold Earned
82,231
264
Minions Killed
235
9
Camps Cleared
7
1,386,905
Distance Traveled
1,398,727
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
18,453
1,230
79
5
3
208,898
5
W
Merlin
16,359
1,091
65
4
1
267,786
1
L
Ravana
13,906
927
49
3
2
245,334
1
W
Bastet
15,769
1,051
28
2
3
362,881
1
W
Chaac
16,844
1,123
45
3
1
249,051
1
L
Pele
17,932
1,195
41
3
4
332,599
0
W
Jing Wei
17,373
1,158
47
3
1
298,289
0
L
Hachiman
18,527
1,235
109
7
0
249,895
2
L
Horus
15,510
1,034
15
1
1
267,674
1
L
Sun Wukong
16,356
1,090
21
1
0
303,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role