Player Matchup

Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
TIGHTBUTH013
Heimdallr
Level 13
God Stats
10W - 8L
1,491 SR
Queue Stats
36W - 24L
1,611 Elo+
Party 2
Janus
Janus
mgsek
Janus
Level 103
God Stats
3W - 1L
1,592 SR
Queue Stats
93W - 78L
1,550 Elo+
Party 2
Team Averages
Level 62
1,528 SR
1,554 Elo+

VS

Team Averages
Level 31
1,593 SR
1,428 Elo+
Ares
Ares
OMEGAxBALLZ
Ares
Level 59
God Stats
3W - 1L
1,688 SR
Queue Stats
141W - 125L
1,522 Elo+
Party 1
Neith
Neith
THE DUNEWORM
Neith
Level 25
God Stats
23W - 21L
1,675 SR
Queue Stats
58W - 64L
1,554 Elo+
Party 1
Bakasura
Bakasura
reckling1228
Bakasura
Level 8
God Stats
3W - 5L
1,415 SR
Queue Stats
14W - 27L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
15 / 0 / 8
11,751
839
12,789
9,594
9,585
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TIGHTBUTH013
Heimdallr
10
3 / 5 / 12
9,258
661
8,730
9,831
3,509
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
mgsek
Janus
13
8 / 2 / 11
10,544
753
11,781
6,501
2,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
8,942
639
6,827
14,754
10,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 6 / 1
8,886
635
4,563
11,674
4,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
reckling1228
Bakasura
8
0 / 12 / 5
8,180
584
2,206
16,384
7,494
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
26
Kills
6
7
Deaths
26
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
15
0
8
19
L
2
8
4
0.5
L
4
6
1
0.75
W
Heimdallr
TIGHTBUTH013
Heimdallr
3
5
12
1.8
W
Janus
mgsek
Janus
8
2
11
6.75
L
Bakasura
reckling1228
Bakasura
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,300
Damage
13,596
25,926
Taken
42,812
15,219
Mitigated
21,860
3,897
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,789
4,747
0
2,219
9,594
9,585
647
1,686
7,852
0
31,304
L
6,827
150
0
200
14,754
10,186
500
2,566
12,188
16,113
0
L
4,563
1,812
0
1,427
11,674
4,180
828
4,464
7,210
0
26,369
W
Heimdallr
TIGHTBUTH013
Heimdallr
8,730
2,511
0
0
9,831
3,509
915
3,720
6,101
0
27,229
W
Janus
mgsek
Janus
11,781
1,814
0
1,678
6,501
2,125
535
1,637
4,834
45,609
0
L
Bakasura
reckling1228
Bakasura
2,206
1,320
0
1,596
16,384
7,494
0
4,820
11,564
468
8,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
26,008
152
Minions Killed
97
0
Camps Cleared
0
734,538
Distance Traveled
644,640
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,751
839
53
4
0
268,866
0
L
Ares
8,942
639
22
2
0
235,145
0
L
Neith
8,886
635
49
4
0
188,240
0
W
Heimdallr
9,258
661
31
2
0
234,373
1
W
Janus
10,544
753
68
5
0
231,299
5
L
Bakasura
8,180
584
26
2
0
221,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role