Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Fornerata78
Ymir
Level 25
God Stats
10W - 9L
1,381 SR
Queue Stats
213W - 206L
1,344 Elo+
Party 1
Bakasura
Bakasura
Maehandra
Bakasura
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,658 Elo+
Party 2
Zeus
Zeus
evilwasp
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
skullknight22
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 336L
1,313 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,463 Elo+

VS

Team Averages
Level 19
1,451 SR
1,293 Elo+
Arachne
Arachne
BrokenWindow1
Arachne
Level 19
God Stats
2W - 3L
1,240 SR
Queue Stats
12W - 14L
1,440 Elo+
Party 3
Artio
Artio
OakenShield301
Artio
Level 21
God Stats
17W - 21L
1,390 SR
Queue Stats
330W - 349L
1,151 Elo+
Solo
Hera
Hera
UkanaDali
Hera
Level 28
God Stats
33W - 23L
1,538 SR
Queue Stats
714W - 742L
1,349 Elo+
Solo
Bellona
Bellona
gjjf
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,083 Elo+
Solo
Cupid
Cupid
keiip3r
Cupid
Level 19
God Stats
1W - 2L
1,586 SR
Queue Stats
4W - 3L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
19 / 0 / 3
12,729
670
20,839
14,493
9,237
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 0 / 7
10,198
537
3,316
13,884
14,114
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Maehandra
Bakasura
16
6 / 6 / 8
10,151
534
10,826
13,453
5,450
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
15
4 / 4 / 9
9,848
518
11,126
10,769
3,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 2 / 2
10,613
559
5,288
9,456
3,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
4 / 5 / 1
8,937
470
10,262
15,461
5,971
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 8 / 1
8,883
468
4,132
15,063
12,367
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hera
14
3 / 8 / 2
8,947
471
12,628
14,523
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
gjjf
Bellona
9
0 / 10 / 2
6,521
343
2,640
12,388
6,794
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
keiip3r
Cupid
12
2 / 7 / 1
7,680
404
9,047
11,611
3,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
37
Kills
11
12
Deaths
38
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
19
0
3
20.5
L
Arachne
4
5
1
0.9
W
4
0
7
7.5
W
Bakasura
Maehandra
Bakasura
6
6
8
1.67
L
2
8
1
0.31
L
Hera
3
8
2
0.5
W
Zeus
4
4
9
2.13
L
Bellona
gjjf
Bellona
0
10
2
0.1
L
Cupid
keiip3r
Cupid
2
7
1
0.36
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,395
Damage
38,709
62,055
Taken
69,046
36,414
Mitigated
32,996
15,073
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
20,839
4,577
0
6,045
14,493
9,237
4,128
1,044
13,449
0
98,551
L
Arachne
10,262
5,986
0
4,720
15,461
5,971
1,335
2,136
13,325
0
30,781
W
3,316
770
646
990
13,884
14,114
700
4,123
9,761
24,108
0
W
Bakasura
Maehandra
Bakasura
10,826
7,368
0
2,166
13,453
5,450
405
4,474
8,979
0
43,320
L
4,132
774
228
1,870
15,063
12,367
402
3,249
10,771
23,495
0
L
Hera
12,628
3,131
0
1,344
14,523
4,476
582
3,332
10,656
62,873
0
W
Zeus
11,126
2,337
0
2,988
10,769
3,864
1,626
6,516
4,253
51,590
0
L
Bellona
gjjf
Bellona
2,640
339
0
600
12,388
6,794
0
5,150
7,238
0
10,120
L
Cupid
keiip3r
Cupid
9,047
6,053
273
1,774
11,611
3,388
0
1,034
10,299
0
43,285
W
5,288
2,823
0
2,238
9,456
3,749
2,510
603
8,853
0
57,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,539
Gold Earned
40,968
435
Minions Killed
270
0
Camps Cleared
0
1,764,282
Distance Traveled
1,521,901
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,729
670
146
8
0
399,724
4
L
Arachne
8,937
470
50
3
0
368,793
2
W
Ymir
10,198
537
29
2
0
354,850
1
W
Bakasura
10,151
534
70
4
0
381,749
3
L
Artio
8,883
468
33
2
0
324,352
4
L
Hera
8,947
471
106
6
0
270,752
0
W
Zeus
9,848
518
68
4
0
308,173
2
L
Bellona
6,521
343
6
0
0
288,801
4
L
Cupid
7,680
404
75
4
0
269,203
4
W
Neith
10,613
559
122
6
0
319,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role