Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
37W - 46L
1,468 SR
Queue Stats
303W - 360L
1,318 Elo+
Solo
Yemoja
Yemoja
MoratorySheet67
Yemoja
Level 48
God Stats
1W - 1L
1,571 SR
Queue Stats
5W - 7L
1,298 Elo+
Solo
Janus
Janus
local-catnap1
Janus
Level 11
God Stats
1W - 6L
996 SR
Queue Stats
8W - 31L
888 Elo+
Solo
Team Averages
Level 49
1,345 SR
1,168 Elo+

VS

Team Averages
Level 55
1,439 SR
1,100 Elo+
Horus
Horus
DooDooButt_2020
Horus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 112L
1,249 Elo+
Party 1
Cupid
Cupid
KUSHED618
Cupid
Level 45
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 9L
838 Elo+
Solo
Awilix
Awilix
MingLingLee
Awilix
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 197L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
16 / 3 / 8
16,248
706
25,441
19,799
8,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
9 / 0 / 14
16,839
732
13,856
13,359
20,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 11 / 11
12,696
552
9,210
20,771
5,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 8
13,328
579
10,456
29,929
39,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
KUSHED618
Cupid
11
2 / 9 / 4
12,845
558
5,186
14,184
5,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
15
10 / 7 / 2
14,751
641
23,022
20,055
14,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
27
Kills
13
14
Deaths
28
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
3
8
6.67
L
1
12
8
0.42
L
Cupid
KUSHED618
Cupid
2
9
4
0.44
L
Awilix
10
7
2
1.57
W
9
0
14
16
W
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,507
Damage
38,664
53,929
Taken
64,168
34,241
Mitigated
58,810
21,750
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,441
8,110
426
7,433
19,799
8,614
2,299
24
19,775
65,936
0
L
10,456
6,074
1,694
3,191
29,929
39,256
0
23,399
6,130
0
24,441
L
Cupid
KUSHED618
Cupid
5,186
3,100
0
903
14,184
5,300
28
10,203
3,981
0
29,897
L
Awilix
23,022
10,505
0
1,602
20,055
14,254
0
14,518
5,435
0
58,061
W
13,856
4,037
8,221
2,283
13,359
20,236
713
534
12,825
48,122
0
W
9,210
2,776
110
3,277
20,771
5,391
20
0
20,771
28,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,783
Gold Earned
40,924
178
Minions Killed
138
0
Camps Cleared
0
972,961
Distance Traveled
1,022,335
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,248
706
88
4
0
362,957
3
L
Horus
13,328
579
22
1
0
347,436
0
L
Cupid
12,845
558
50
2
0
280,094
0
L
Awilix
14,751
641
66
3
0
394,805
0
W
Yemoja
16,839
732
54
2
0
334,688
1
W
Janus
12,696
552
36
2
0
275,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role