Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,190 Elo+
Solo
Thanatos
Thanatos
Jacob7879
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,305 Elo+
Solo
Neith
Neith
Lileur1997
Neith
Level 13
God Stats
12W - 11L
1,357 SR
Queue Stats
14W - 16L
1,216 Elo+
Solo
Nu Wa
Nu Wa
TestedMarlin382
Nu Wa
Level 16
God Stats
3W - 5L
1,313 SR
Queue Stats
101W - 130L
1,176 Elo+
Solo
Zeus
Zeus
thedarkshadow99
Zeus
Level 15
God Stats
64W - 43L
1,402 SR
Queue Stats
77W - 67L
1,280 Elo+
Solo
Team Averages
Level 16
1,415 SR
1,233 Elo+

VS

Team Averages
Level 17
1,484 SR
1,256 Elo+
Bakasura
Bakasura
 
Bakasura
Level 14
God Stats
0W - 4L
1,295 SR
Queue Stats
7W - 21L
1,013 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,334 Elo+
Solo
Thanatos
Thanatos
MattyFortnitePro
Thanatos
Level 18
God Stats
7W - 7L
1,431 SR
Queue Stats
22W - 24L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
atomoxxz
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,046 Elo+
Solo
Da Ji
Da Ji
runner1248
Da Ji
Level 28
God Stats
11W - 9L
1,696 SR
Queue Stats
102W - 132L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
1 / 8 / 14
14,380
899
8,283
16,289
8,512
Thanatos
Jacob7879
Thanatos
20
17 / 1 / 11
18,801
1,175
50,637
25,685
12,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
2 / 6 / 25
15,363
960
17,313
15,080
9,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
1 / 6 / 23
15,498
969
13,059
14,489
12,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
18 / 7 / 9
18,439
1,152
55,907
18,659
7,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
1 / 12 / 13
14,006
875
2,555
28,043
12,263
Hercules
 
Hercules
20
3 / 4 / 16
15,867
992
20,664
42,969
50,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 3 / 12
15,157
947
11,942
24,294
15,921
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
atomoxxz
Ao Kuang
20
4 / 6 / 5
14,604
913
3,237
24,575
10,402
Da Ji
20
16 / 14 / 11
17,849
1,116
42,031
42,959
29,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
85
39
Kills
28
28
Deaths
39
82
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
8
14
1
L
Bakasura
 
Bakasura
1
12
13
0.63
L
Hercules
 
Hercules
3
4
16
2.75
W
Thanatos
Jacob7879
Thanatos
17
1
11
22.5
W
Neith
2
6
25
2.42
L
4
3
12
3.33
W
1
6
23
2.08
L
Ao Kuang
atomoxxz
Ao Kuang
4
6
5
1.08
L
Da Ji
16
14
11
1.54
W
18
7
9
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,199
Damage
80,429
90,202
Taken
162,840
50,580
Mitigated
118,516
35,341
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,283
3,631
0
289
16,289
8,512
0
1,222
14,987
0
17,691
L
Bakasura
 
Bakasura
2,555
2,248
0
232
28,043
12,263
0
9,702
18,341
0
9,883
L
Hercules
 
Hercules
20,664
10,308
0
7,758
42,969
50,816
0
19,130
23,839
0
55,561
W
Thanatos
Jacob7879
Thanatos
50,637
30,675
0
26,818
25,685
12,704
0
1,028
24,657
0
92,937
W
Neith
17,313
6,991
0
2,846
15,080
9,388
0
0
15,080
0
28,612
L
11,942
3,133
0
5,252
24,294
15,921
0
12,565
11,729
598
30,926
W
13,059
7,634
0
2,124
14,489
12,859
0
798
13,661
24,906
0
L
Ao Kuang
atomoxxz
Ao Kuang
3,237
859
0
691
24,575
10,402
0
10,217
14,358
26,115
0
L
Da Ji
42,031
21,345
0
0
42,959
29,114
0
17,352
25,607
0
55,355
W
55,907
18,900
292
2,972
18,659
7,117
0
787
17,862
75,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,481
Gold Earned
77,483
221
Minions Killed
180
6
Camps Cleared
14
1,308,994
Distance Traveled
1,383,480
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,380
899
17
1
2
254,669
0
L
Bakasura
14,006
875
22
1
1
204,841
1
L
Hercules
15,867
992
82
5
0
314,150
0
W
Thanatos
18,801
1,175
104
7
4
290,030
0
W
Neith
15,363
960
20
1
0
273,936
3
L
Thanatos
15,157
947
23
1
0
277,963
1
W
Nu Wa
15,498
969
23
1
0
212,140
1
L
Ao Kuang
14,604
913
27
2
13
285,291
0
L
Da Ji
17,849
1,116
26
2
0
301,235
0
W
Zeus
18,439
1,152
57
4
0
278,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role