Player Matchup

Ares
Ares
B0LOS
Ares
Level 26
God Stats
2W - 4L
1,434 SR
Queue Stats
40W - 62L
1,233 Elo+
Solo
Anubis
Anubis
PsYc0otiiK-76
Anubis
Level 24
God Stats
10W - 18L
1,282 SR
Queue Stats
48W - 89L
1,111 Elo+
Party 1
Izanami
Izanami
Weedy-Dubattack
Izanami
Level 25
God Stats
22W - 37L
1,339 SR
Queue Stats
35W - 90L
1,130 Elo+
Party 1
Team Averages
Level 25
1,352 SR
1,158 Elo+

VS

Team Averages
Level 48
1,505 SR
1,167 Elo+
Cerberus
Cerberus
Angeloblood
Cerberus
Level 107
God Stats
4W - 1L
1,944 SR
Queue Stats
141W - 162L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
Anthonyxz2011
Kukulkan
Level 15
God Stats
21W - 34L
1,170 SR
Queue Stats
40W - 63L
1,046 Elo+
Party 2
Merlin
Merlin
nolife_5231
Merlin
Level 23
God Stats
2W - 4L
1,402 SR
Queue Stats
4W - 7L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
B0LOS
Ares
12
1 / 7 / 5
11,644
554
7,162
25,933
12,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 7 / 4
12,066
575
8,942
20,729
7,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
4 / 7 / 1
12,783
609
12,068
18,051
6,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Angeloblood
Cerberus
16
10 / 3 / 7
14,941
711
21,128
20,843
8,306
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Anthonyxz2011
Kukulkan
13
3 / 1 / 7
12,824
611
9,849
9,636
3,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
15
8 / 2 / 4
14,015
667
23,588
11,579
3,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
21
21
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Angeloblood
Cerberus
10
3
7
4.5
W
Kukulkan
Anthonyxz2011
Kukulkan
3
1
7
6.5
L
Ares
B0LOS
Ares
1
7
5
0.5
L
1
7
4
0.43
L
4
7
1
0.64
W
Merlin
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
54,565
64,713
Taken
42,058
26,804
Mitigated
15,056
13,796
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Angeloblood
Cerberus
21,128
746
0
5,208
20,843
8,306
866
6,767
14,076
54,298
0
W
Kukulkan
Anthonyxz2011
Kukulkan
9,849
966
410
1,920
9,636
3,026
362
4,296
5,340
32,085
0
L
Ares
B0LOS
Ares
7,162
407
754
3,340
25,933
12,218
129
20,914
5,019
26,330
0
L
8,942
496
721
4,908
20,729
7,933
69
17,850
2,879
55,293
0
L
12,068
8,707
0
4,073
18,051
6,653
117
15,828
2,223
0
53,867
W
Merlin
23,588
1,114
0
3,375
11,579
3,724
1,238
5,073
6,506
63,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
41,780
197
Minions Killed
216
0
Camps Cleared
0
957,131
Distance Traveled
1,098,197
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,941
711
92
4
0
433,716
4
W
Kukulkan
12,824
611
52
2
0
336,558
5
L
Ares
11,644
554
35
2
0
325,012
2
L
Anubis
12,066
575
78
4
0
316,872
3
L
Izanami
12,783
609
84
4
0
315,247
3
W
Merlin
14,015
667
72
3
0
327,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role