Player Matchup

Merlin
Merlin
 
Merlin
Level 17
God Stats
1W - 2L
1,800 SR
Queue Stats
28W - 20L
1,494 Elo+
Solo
Neith
Neith
ByRamoSs
Neith
Level 7
God Stats
2W - 5L
1,461 SR
Queue Stats
31W - 26L
1,471 Elo+
Solo
Yemoja
Yemoja
GivenMitten5791
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,169 Elo+
Solo
Fafnir
Fafnir
IL__Bono
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,440 Elo+
Solo
Bellona
Bellona
YaBoyChris123
Bellona
Level 7
God Stats
5W - 9L
1,376 SR
Queue Stats
12W - 12L
1,408 Elo+
Solo
Team Averages
Level 9
1,528 SR
1,396 Elo+

VS

Team Averages
Level 17
1,600 SR
1,432 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JUJUMENG
Kukulkan
Level 15
God Stats
95W - 62L
1,726 SR
Queue Stats
178W - 135L
1,591 Elo+
Solo
Jormungandr
Jormungandr
Lloris-_-59
Jormungandr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,305 Elo+
Party 1
Vamana
Vamana
RaiZeN-_-WolF
Vamana
Level 14
God Stats
4W - 4L
1,571 SR
Queue Stats
15W - 24L
1,305 Elo+
Party 1
Agni
Agni
susty_91
Agni
Level 16
God Stats
2W - 2L
1,705 SR
Queue Stats
9W - 12L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
10 / 1 / 1
14,045
1,080
25,456
9,028
3,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
ByRamoSs
Neith
18
2 / 9 / 4
12,049
927
12,685
14,753
5,458
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 11 / 5
11,058
851
1,197
25,244
13,086
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
IL__Bono
Fafnir
17
1 / 15 / 6
11,818
909
7,463
26,349
13,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
18
0 / 5 / 8
11,609
893
8,114
25,529
25,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
13 / 1 / 19
14,361
1,105
26,608
10,094
3,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
JUJUMENG
Kukulkan
20
4 / 0 / 27
13,096
1,007
21,539
5,870
2,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Lloris-_-59
Jormungandr
19
6 / 8 / 19
12,377
952
14,808
18,071
12,470
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
8 / 3 / 17
13,004
1,000
14,737
15,894
6,758
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
20
9 / 1 / 18
13,269
1,021
15,739
10,610
3,689
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
140
13
Kills
40
41
Deaths
13
24
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
10
1
1
10.5
W
Zeus
 
Zeus
13
1
19
22.5
L
Neith
ByRamoSs
Neith
2
9
4
0.44
L
0
11
5
0.23
L
Fafnir
IL__Bono
Fafnir
1
15
6
0.27
W
Kukulkan
JUJUMENG
Kukulkan
4
0
27
17.5
W
Jormungandr
Lloris-_-59
Jormungandr
6
8
19
1.94
W
8
3
17
5.5
L
Bellona
0
5
8
0.8
W
Agni
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,915
Damage
93,431
100,903
Taken
60,539
60,437
Mitigated
28,820
5,570
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
25,456
2,104
0
812
9,028
3,212
0
6,249
2,779
60,982
0
W
Zeus
 
Zeus
26,608
5,915
594
1,449
10,094
3,672
0
5,261
4,833
48,470
0
L
Neith
ByRamoSs
Neith
12,685
8,941
0
808
14,753
5,458
0
11,143
3,610
0
28,922
L
1,197
817
524
0
25,244
13,086
0
19,137
6,107
10,683
0
L
Fafnir
IL__Bono
Fafnir
7,463
2,473
0
2,759
26,349
13,344
0
20,809
4,076
16,257
0
W
Kukulkan
JUJUMENG
Kukulkan
21,539
714
0
0
5,870
2,231
0
3,749
2,121
60,921
0
W
Jormungandr
Lloris-_-59
Jormungandr
14,808
3,949
0
137
18,071
12,470
0
11,805
6,266
20,772
0
W
14,737
7,513
0
2,758
15,894
6,758
0
8,170
7,724
0
26,017
L
Bellona
8,114
1,295
0
667
25,529
25,337
0
21,356
4,173
1,459
26,468
W
Agni
15,739
723
0
0
10,610
3,689
0
5,837
4,773
37,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,579
Gold Earned
66,107
203
Minions Killed
242
4
Camps Cleared
6
965,233
Distance Traveled
1,151,138
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,045
1,080
103
8
1
237,648
0
W
Zeus
14,361
1,105
66
5
3
209,046
1
L
Neith
12,049
927
41
3
0
155,174
0
L
Yemoja
11,058
851
9
1
1
176,715
1
L
Fafnir
11,818
909
14
1
1
169,399
1
W
Kukulkan
13,096
1,007
91
7
1
245,599
1
W
Jormungandr
12,377
952
10
1
0
180,459
2
W
Vamana
13,004
1,000
20
2
0
282,120
0
L
Bellona
11,609
893
36
3
1
226,297
3
W
Agni
13,269
1,021
55
4
2
233,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role