Player Matchup

Anhur
Anhur
Kingd Angel
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 140L
1,535 Elo+
Solo
Ra
Ra
Tieulier
Ra
Level 63
God Stats
49W - 36L
1,687 SR
Queue Stats
163W - 154L
1,533 Elo+
Party 2
Horus
Horus
Zaz Plop
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 146L
1,533 Elo+
Party 2
Team Averages
Level 77
1,562 SR
1,534 Elo+

VS

Team Averages
Level 115
1,631 SR
1,417 Elo+
Izanami
Izanami
A H0stile Cat
Izanami
Level 144
God Stats
2W - 0L
1,647 SR
Queue Stats
26W - 30L
1,388 Elo+
Party 1
Chaac
Chaac
Commander epic
Chaac
Level 97
God Stats
4W - 1L
1,490 SR
Queue Stats
9W - 6L
1,322 Elo+
Party 1
Scylla
Scylla
Oh_ZoRi
Scylla
Level 104
God Stats
2W - 0L
1,756 SR
Queue Stats
49W - 36L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
7,667
548
3,617
10,634
3,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
8,000
571
5,157
8,746
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Zaz Plop
Horus
9
0 / 5 / 0
7,496
535
1,991
10,566
8,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
2 / 0 / 6
9,219
659
3,046
5,080
1,333
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 7
9,569
684
6,899
10,678
11,461
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Oh_ZoRi
Scylla
12
6 / 0 / 5
10,298
736
13,830
7,010
2,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
0
6
5
W
3
0
7
6.5
L
0
5
0
0
W
Scylla
Oh_ZoRi
Scylla
6
0
5
8.5
L
0
1
0
0
L
Horus
Zaz Plop
Horus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,765
Damage
23,775
29,946
Taken
22,768
15,559
Mitigated
15,079
9,178
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,046
2,766
0
750
5,080
1,333
3,126
560
4,520
0
36,388
W
6,899
385
0
4,761
10,678
11,461
315
2,998
7,680
0
30,510
L
3,617
1,856
0
0
10,634
3,318
0
4,504
6,130
0
24,897
W
Scylla
Oh_ZoRi
Scylla
13,830
306
0
4,106
7,010
2,285
284
1,754
5,256
42,835
0
L
5,157
75
1,560
3,180
8,746
3,369
0
4,646
4,100
48,573
0
L
Horus
Zaz Plop
Horus
1,991
1,030
2,375
2,063
10,566
8,872
0
4,702
5,864
0
9,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
29,086
135
Minions Killed
180
0
Camps Cleared
0
756,670
Distance Traveled
711,998
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,219
659
65
5
0
196,363
0
W
Chaac
9,569
684
49
4
0
259,088
1
L
Anhur
7,667
548
34
2
0
250,976
0
W
Scylla
10,298
736
66
5
0
256,547
1
L
Ra
8,000
571
85
6
0
261,661
1
L
Horus
7,496
535
16
1
0
244,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role