Player Matchup

Olorun
Olorun
 
Olorun
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FuZZy OTT3R
Fenrir
Level 119
God Stats
3W - 5L
1,660 SR
Queue Stats
201W - 191L
1,461 Elo+
Solo
Hades
Hades
Mr_tryhardmayes7
Hades
Level 88
God Stats
2W - 2L
1,277 SR
Queue Stats
188W - 183L
1,429 Elo+
Solo
Kukulkan
Kukulkan
naruzu12
Kukulkan
Level 88
God Stats
6W - 5L
1,676 SR
Queue Stats
64W - 68L
1,508 Elo+
Solo
Artio
Artio
quack5041
Artio
Level 45
God Stats
2W - 1L
1,704 SR
Queue Stats
146W - 159L
1,352 Elo+
Solo
Team Averages
Level 98
1,563 SR
1,450 Elo+

VS

Team Averages
Level 91
1,525 SR
1,438 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Leonidas312
Ganesha
Level 58
God Stats
23W - 17L
1,683 SR
Queue Stats
239W - 235L
1,491 Elo+
Party 1
Izanami
Izanami
The Legend2514
Izanami
Level 49
God Stats
20W - 17L
1,612 SR
Queue Stats
198W - 199L
1,464 Elo+
Party 1
Mulan
Mulan
xGuapoGato
Mulan
Level 95
God Stats
4W - 4L
1,329 SR
Queue Stats
205W - 153L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
2 / 2 / 0
3,383
677
3,575
3,147
597
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
2
0 / 2 / 0
2,645
529
920
1,904
354
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,466
493
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
naruzu12
Kukulkan
5
0 / 0 / 1
3,203
641
594
1,885
515
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
quack5041
Artio
4
0 / 2 / 2
3,013
603
800
5,081
1,519
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
1 / 1 / 0
3,589
718
1,026
3,177
660
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
 
Discordia
5
0 / 0 / 2
3,452
690
1,337
1,378
287
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
Leonidas312
Ganesha
5
0 / 1 / 4
3,426
685
1,255
3,134
986
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
4 / 0 / 0
3,715
743
3,180
2,661
525
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
6
1 / 0 / 0
3,797
759
979
982
513
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
6
6
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
2
0
1
W
Bastet
 
Bastet
1
1
0
1
W
Discordia
 
Discordia
0
0
2
1
L
Fenrir
0
2
0
0
W
Ganesha
Leonidas312
Ganesha
0
1
4
2
L
0
0
0
0
W
4
0
0
4
L
Kukulkan
naruzu12
Kukulkan
0
0
1
0.5
L
Artio
quack5041
Artio
0
2
2
0.5
W
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,889
Damage
7,777
12,017
Taken
11,332
2,985
Mitigated
2,971
5,016
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,575
2,349
426
1,220
3,147
597
0
610
2,537
13,556
0
W
Bastet
 
Bastet
1,026
416
0
1,642
3,177
660
0
613
2,564
0
13,457
W
Discordia
 
Discordia
1,337
191
111
559
1,378
287
937
283
1,095
12,445
0
L
Fenrir
920
480
0
273
1,904
354
0
92
1,812
0
3,632
W
Ganesha
Leonidas312
Ganesha
1,255
255
75
1,210
3,134
986
0
2,550
584
4,925
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,180
2,587
99
870
2,661
525
0
1,523
1,138
0
13,116
L
Kukulkan
naruzu12
Kukulkan
594
0
0
1,004
1,885
515
0
1,008
877
11,255
0
L
Artio
quack5041
Artio
800
131
282
1,811
5,081
1,519
0
882
4,199
5,262
0
W
Mulan
979
348
0
575
982
513
0
0
982
0
11,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,710
Gold Earned
17,979
49
Minions Killed
99
0
Camps Cleared
0
319,001
Distance Traveled
483,608
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,383
677
16
3
0
80,741
0
W
Bastet
3,589
718
33
7
0
87,421
0
W
Discordia
3,452
690
15
3
0
86,400
1
L
Fenrir
2,645
529
8
2
0
47,849
1
W
Ganesha
3,426
685
3
1
0
107,694
2
L
Hades
2,466
493
0
0
0
5,950
0
W
Izanami
3,715
743
25
5
0
99,275
1
L
Kukulkan
3,203
641
17
3
0
94,602
1
L
Artio
3,013
603
8
2
0
89,859
0
W
Mulan
3,797
759
23
5
0
102,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role