Player Matchup

Hercules
Hercules
Gold II
FireFenixx823
Hercules
Gold II
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 94L
1,492 MMR
Solo
Neith
Neith
Gold I
IBig Aza GI
Neith
Gold I
Level 126
God Stats
42W - 57L
1,479 SR
Queue Stats
247W - 280L
1,572 MMR
Solo
Nox
Nox
Gold II
LordHelvig
Nox
Gold II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 210L
1,562 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,493 SR
1,542 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 80
1,583 SR
1,537 MMR
Sobek
Sobek
Gold III
Ginger_Bandit420
Sobek
Gold III
Level 109
God Stats
1W - 1L
1,265 SR
Queue Stats
120W - 102L
1,461 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Kraftybeaver21
Kukulkan
Platinum IV
Level 64
God Stats
9W - 3L
1,820 SR
Queue Stats
35W - 24L
1,670 MMR
Party 1
Vamana
Vamana
Gold II
nowayjose2301
Vamana
Gold II
Level 66
God Stats
4W - 3L
1,666 SR
Queue Stats
33W - 24L
1,480 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FireFenixx823
Hercules
12
2 / 6 / 3
12,111
606
9,306
20,305
19,325
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 5 / 1
11,862
593
13,037
13,958
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 4
11,497
575
13,081
11,132
4,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ChaacAchillesKumbhakarnaBacchusOdin

VS

Bans
HeimdallrMedusaGuan YuYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
13,916
696
8,575
15,712
17,395
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
16
8 / 2 / 7
14,238
712
15,818
12,361
4,962
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 12
13,190
660
14,149
21,868
22,819
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
17
17
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
FireFenixx823
Hercules
2
6
3
0.58
W
6
0
7
9.5
L
2
5
1
0.5
W
Kukulkan
8
2
7
5.75
L
1
6
4
0.5
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,424
Damage
38,542
45,395
Taken
49,941
28,631
Mitigated
45,176
8,013
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FireFenixx823
Hercules
9,306
2,702
0
4,666
20,305
19,325
0
10,964
9,341
362
24,785
W
8,575
1,245
995
5,117
15,712
17,395
329
4,745
10,967
22,792
0
L
13,037
5,946
0
2,041
13,958
5,019
22
7,626
6,332
0
66,365
W
Kukulkan
15,818
1,723
0
4,276
12,361
4,962
1,523
4,512
7,849
106,916
0
L
13,081
1,610
0
1,306
11,132
4,287
0
5,838
5,294
41,802
0
W
14,149
5,170
382
8,570
21,868
22,819
564
4,449
17,419
0
56,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
41,344
202
Minions Killed
246
0
Camps Cleared
0
1,079,521
Distance Traveled
1,167,996
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,111
606
38
2
0
385,058
5
W
Sobek
13,916
696
18
1
0
406,065
5
L
Neith
11,862
593
110
6
0
341,272
3
W
Kukulkan
14,238
712
163
8
0
360,405
4
L
Nox
11,497
575
54
3
0
353,191
5
W
Vamana
13,190
660
65
3
0
401,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role